Search Issue Tracker
[Android 12] The scene is undersized when app is in horizontal position ...
How to reproduce:1. Open the attached project2. Lock mobile device3. Build & run the project on the device4. Unlock the device(A... Read more
[Android] Videos are not played from URL
How to reproduce:1. Open the attached project2. Build & Run project3. Press the Play button Expected result: Video is playedActu... Read more
[iOS] Dictionary.ContainsKey returns incorrect value when it is Invoked ...
Reproduction steps:1. Open the user's attached project2. Build and Run the Scene "1" on a device3. Observe the Text in the Build Exp... Read more
[iOS] Crash when calling UnityBatchPlayerLoop()
Reproduction steps:1. Download and open the attached "iOS" build2. Deploy the project to an iOS device3. Observe the crash Actual re... Read more
[iOS] Crash when setting Screen.orientation at app launch
Reproduction steps:1. Download and open the attached "1110973 - ScreenOrientationCrash.zip" project2. Build and deploy the project t... Read more
[iOS] Unity includes asmdef excluded .dylib in iOS build
Reproduction steps:1. Download and open the attached "My Project" project2. Build and deploy the project to iOS3. Observe the Consol... Read more
[iOS] Canvas does not change when enabled in OnApplicationFocus/OnApplic...
Reproduction steps:1. Download and open the attached "iOS-Sample.zip" project2. Build and deploy the project to iOS3. Minimize the a... Read more
"Enable ProMotion Support" does not allow iPhone 13 Pro/Pro Max to run a...
Reproduction steps:1. Open the attached project "refreshRate.zip"2. Build and deploy the Scene "SampleScene" to an iOS device3. Obse... Read more
INSTALL_PARSE_FAILED_MANIFEST_MALFORMED errors are thrown when trying to...
To reproduce:1. In any project, Android Other settings, Select 31 as a target API level (currently only available in 2021.2). Other ... Read more
[Android][SAMSUNG S PEN] Input.mousePosition stops updating when the S-P...
Reproduction steps:1. Open the attached project "PenBug.zip"2. Build and install the application on a device3. Open the Android Logc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS