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[iOS] [Material] Memory leak
Reproduction steps: 1. Add the attached package to any project. 2. Build and run the only scene to iOS. 3. Monitor memory usage for... Read more
[Android] Stripe is visible at the bottom of screen briefly before scene...
Steps to reproduce: 1. Open attached project 2. Open scene "testScene" 3. Open Splash Screen settings 4. Disable Unity splash scree... Read more
[Android] Splash Screen incorrectly cropped, results in black bar at the...
How to reproduce: 1. Open user provided project 2. Build to device 3. Inspect splash screen (Splash screen only shown for a split se... Read more
Custom manifest android:configChanges overwritten in built apk
How to reproduce: 1. Open user provided project 2. Inspect that provided AndroidManifest.xml defines 'layoutDirection' at the end of... Read more
[Android] app doesn't continue loading when it was paused and resumed be...
How to reproduce: 1. Open the attached project "Reproducebug_867891.zip" 2. Build and run on Android device 3. Close app 4. Open app... Read more
Time.realtimeSinceStartup returns delayed time when Android device scree...
Reproduction steps: 1. Open the attached project 2. Build the project on Android device 3. Prepare stopwatch 4. Run the project on A... Read more
[GearVR] GLES2 Single Pass on Mali GPU black screen vrapi_GetPredictedTr...
How to reproduce: 1. Open user attached project 2. Build on device using OpenGLES2 and Single Pass Stereo Rendering Method 3. Launch... Read more
[Android] Since 5.6.0b3 UnityPlayer does not allow child views to be vis...
How to reproduce: 1. Open user provided project 2. Build for android device 3. Press 'Add Android View' 3a. Press in the top left co... Read more
Android build fails when VR support is enabled (Cardboard or Daydream SD...
How to reproduce: 1. Create a new project 2. Switch platform to Android and open Player Settings 3. Enable Virtual Reality Supported... Read more
[Android] Render artefacts on objects that use Diffuse shadows when also...
How to reproduce: 1. Open user provided project 2. Build and run for Adreno 530 device 3. Click on Start Game button Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Particle System] Editor freezes when assigning a nested Particle System in the Sub Emitter Module
- Unable to switch to different material when selecting another material from Asset selector window on Particle System Material
- [UI] Float type parameter in the Animator Controller displays 0.0 after being changed to a value <0.05
- Inspector displaying wrong characters when using ANSI encoding and non latin characters in a Shader property
- Error in console when using the progress bar API along with Texture compression