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0
votes
Fixed

[GearVR] GLES2 Single Pass on Mali GPU black screen vrapi_GetPredictedTr...

Mobile

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Dec 31, 2016

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Version/s: 5.6.0b3

How to reproduce: 1. Open user attached project 2. Build on device using OpenGLES2 and Single Pass Stereo Rendering Method 3. Launch... Read more

1
votes
Duplicate

[Android] Since 5.6.0b3 UnityPlayer does not allow child views to be vis...

Mobile

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Jan 11, 2017

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Version/s: 5.6.0b3

How to reproduce: 1. Open user provided project 2. Build for android device 3. Press 'Add Android View' 3a. Press in the top left co... Read more

2
votes
Fixed

Android build fails when VR support is enabled (Cardboard or Daydream SD...

Mobile

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Jan 19, 2017

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Version/s: 5.6.0b4

How to reproduce: 1. Create a new project 2. Switch platform to Android and open Player Settings 3. Enable Virtual Reality Supported... Read more

0
votes
Won't Fix

[Android] Render artefacts on objects that use Diffuse shadows when also...

Mobile

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Jan 08, 2017

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Version/s: 5.5.0f3

How to reproduce: 1. Open user provided project 2. Build and run for Adreno 530 device 3. Click on Start Game button Expected resul... Read more

0
votes
Fixed

[iOS] Crash on "splashtest`::UpdateAllSkinnedMeshes() [inlined] capacity...

Mobile

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Jan 20, 2017

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Version/s: 5.6.0b4

Reproduction steps: 1. Open the attached "Stripped" project. 2. Build and run it for iOS. 3. Application crashes: * thread #1: tid... Read more

0
votes
Fixed

[iOS] Handheld.PlayFullScreenMovie with CancelOnInput or Hidden ControlM...

Mobile

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Jan 19, 2017

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Version/s: 5.4.3f1

Reproduction steps: 1. Add the attached "FullScreenMovieStatusBarTest" package to any project. 2. Build and run the scene for iOS. ... Read more

0
votes
By Design

[iOS][AssetBundle] Crash when loading GameObject with Animator Component...

Mobile

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Jan 16, 2017

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Version/s: 5.5.0f3

Reproduction Steps: 1. Open User's project 2. Build and Deploy to iOS device 3. Notice that project Crashes after message "Test 5" a... Read more

0
votes
Fixed

[iOS][Xcode] Stack traces miss frames on iOS with IL2CPP and "Run in Xco...

Mobile

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Jan 12, 2017

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Version/s: 5.5.0f3

Reproduction Steps: 1. Open "StackTraceTest" project 2. Open build settings 3. Set "Run in Xcode as" to "Release" 4. Build and deplo... Read more

0
votes
Fixed

[Regression] OnMouseDown does not react to touch input

Mobile

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Jan 21, 2017

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Version/s: 5.6.0b4

How to reproduce: 1. Open user provided project 2. Build and run on device 3. Start the game 4. Click on the cactus in the top left ... Read more

0
votes
Fixed

[Android] Input.deviceOrientation doesn't return orientation of the device

Mobile

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Dec 16, 2016

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Version/s: 5.5.0f3

How to reproduce: 1. Open the attached "862093orientation.zip" project 2. Build and run on android device 3. Run the app keeping the... Read more

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