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0
votes
Not Reproducible

[Android] Textures become black in the build

Mobile

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Apr 23, 2018

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Version/s: 2017.2.0p4, 2017.2.0a1

To reproduce: 1. Open the project, attached by the user (knight_j3_render_bug.zip)2. Build and run the project for Android3. On the ... Read more

0
votes
Not Reproducible

[Android] In game FPS drop to 15-30 and time is equal to 60-72 ms

Mobile

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May 12, 2018

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Version/s: 2017.2.0a1, 2017.4.0f1, 2018.1.0a1, 2018.1.0f2, 2018.2.0a1, 2018.3.0a1

Reproduction steps:1. Download "vortex.zip" project and open in Unity2. Build And Run3. In game click "Upgrades" Expected: FPS are a... Read more

0
votes
Fixed

[Mobile] MeshSkinning.SkinOnGPU doesn't show up in the profiler

Mobile

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Jul 11, 2018

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Version/s: 2017.2.0f3

Reproduction steps:1. Open the attached project.2. Set graphics API to OpenGLES3 in the Player Settings.3. Toggle on GPU Skinning ch... Read more

0
votes
Fixed

[Android] FixedUpdate scheduling is unpredicatable

Mobile

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Aug 17, 2018

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Version/s: 2017.2.0a1, 2017.4.5f1

Steps to reproduce:1. Open attached project2. Observe the logcat output or on screen output3. Observe that FixedUpdate differential ... Read more

0
votes
Won't Fix

[iOS] Audio becomes distorted after capturing a video with Capture Camer...

Mobile

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Feb 13, 2019

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Version/s: 2017.2.1f1, 2017.4.0f1

How to reproduce:1. Open the attached Test.zip project2. Build for iOS and deploy the Xcode project to the iOS device3. Switch to an... Read more