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[IOS][Xcode] Xcode build crashes while building project. SetSocketOption...
Reproduction steps: 1. Open "Bug" project 2. Build for iOS 3. Build Xcode project 4. Notice that it crashes while building Expected... Read more
[Android] Splash Screen incorrectly cropped, results in black bar at the...
How to reproduce: 1. Open user provided project 2. Build to device 3. Inspect splash screen (Splash screen only shown for a split se... Read more
[Android] Resources and scene doesn't load when using split application ...
How to reproduce: 1. Open the attached project "LoadingBug.zip" 2. Make sure that Split Application binary is enabled in player sett... Read more
[Android][SAMSUNG S PEN] IBeginDragHandler.OnBeginDrag and IDragHandler....
Reproduction steps: 1. Open the attached project "PenTestIssue.zip" 2. Build and install the application on a device 3. Use the Pen ... Read more
[Android] Performance is worse in 5.5 and newer versions than 5.4 becaus...
Reproduction steps: 1. Open the attached project; 2. Build the scene "main" on Android platform with enabled Development Build optio... Read more
[Android] Calling Marshal.AllocHGlobal and then LoadAllAssets increases ...
How to reproduce: 1. Open user attached project 2. Build and run 3. Wait for Marshall allocation and asset bundle load to finish 4.... Read more
[Android] Application crashes on start with high resolution of Static Sp...
Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run project on a device --Application will crash on... Read more
[Android] Apps can be tapjacked
Android security issue: All views (e.g. GLSurfaceView) in the UnityPlayerActivity should have .setFilterTouchesWhenObscured(true) s... Read more
[Android] Debug.LogException is filtered as "I" Information instead of "...
To reproduce: 1. Download and open "rotate-test.zip" project. 2. Build application on a device. 3. Run logcat and filter informatio... Read more
[Android] App crashes when trying to play WebCamTexture with denied came...
How to reproduce: 1) Open the attached project 2) Build and run on Android device 3) Upon app launch, deny camera permission 4) Clic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
- Files in the target folder are deleted without a proper warning when building an iOS project