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[iOS] UnityWebRequest does not return when receiving http status "401 Un...
Reproduction steps:1. Download and open the attached "Unity2020WebRequestRepro.zip" project2. Build and deploy the project to iOS3. ... Read more
Compute particles don't load on iOS devices, with errors"APINotSupported...
To reproduce:1. Open attached project;2. Make sure Graphics API is set to Metal;3. Build and run "Compute" scene on iOS devices. Exp... Read more
[Mobile] Black artefacts on tif texture when format is set to RGBA Compr...
How to reproduce:1. Open the attached project2. Check PlasmaBallTEX.tif texture in inspector3. make sure that Android and iOS Overri... Read more
[Android][UI] After typing two or more emojis, UI Input field doesn't up...
How to reproduce:1. Open the attached project2. Build and run keyboard-type scene3. Click on Input field (where Default is written)4... Read more
'PlayerSettings' cannot be found when building on Mobile
Steps to reproduce:1. Open User-supplied project2. Build on Android/iOS Expected: the build succeedsActual: the build fails due to P... Read more
[Android] Memory fragmentation occurring upon loading a Scene
Reproduction steps:1. Open the attached user's project "GoliathFromScratch.zip"2. Switch to Android Platform3. Open Android Logcat a... Read more
[TextMeshPro][Addressables][Android] Large main thread spike on first re...
Repro steps:1. Open attached project2. If building to an android device remove the Oculus XR Plugin package3. Build and Run on Andro... Read more
[Mobile][Fixed in 2019] Double clicking the lock button sets OnApplicati...
Steps to reproduce:1) Open the attached project.2) Build and Run on iOS or Android.- Make sure sound is enabled on the device.3) Dou... Read more
[Android] Crash in libunity.so/glDrawElements launching camera with NatC...
Steps to reproduce:1. Open user attached project2. Build & Run to Android device3. The app might show a flickering camera image ... Read more
[Graphics][Mobile] Unexpected output from Render Texture on mobile devices
Steps to reproduce:1. Open user attached project2. Build & Run on mobile device3. Observe the blank screen Expected result: text... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code