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[Vulkan][Android] Application is rendered with visual artifacts on Googl...
How to reproduce:1. Open attached "IncorrectColors" project2. Build "SampleScene" to Android device and launch the application Expec... Read more
[Android] Building empty project with Gradle build system fails on Mac
How to reproduce:1. Create a new project2. Switch platform to Android3. Keep everything default, just change Bundle Identifier4. Bui... Read more
[Mobile] TerrainTree billboards are not transparent and they do not rota...
How to reproduce:1. Open "test2019tree.zip"2. Build on Android/iOS3. Rotate joystick to see the trees rotate Expected result: Terrai... Read more
[iOS] Game view Control bar lacks the Display dropdown when platform is ...
How to reproduce:1. Open any Unity project2. Switch platform to iOS in Build Settings3. Observe the Game view Control bar Expected r... Read more
[Mobile] Reflection is distorted when using Baked reflection probes
1. Open the attached project;2. Open SampleScene;3. Make sure Reflection Probe type is set to Baked;4. Rebake Reflection probes;5. S... Read more
[Mobile] [LWRP] Meshes are not rendered in the scene, only the skybox
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Graphics API is set to Gles3 and Color space(Android ... Read more
[Android] Application freezes when permission for GPS or camera is allow...
To reproduce:1. Download attached project2. Build and run to android device3. Hit the "Show Camera Permission" button4. Allow Camera... Read more
Encountered invalid redirect (missing Location header?) error is printed...
To reproduce: 1. Download attached project "LicenceAPITest.zip" and open in Unity2. Open "main" scene3. Enter Play mode and hit Chec... Read more
[Android] Native Webview does not display online video but the audio plays
Steps to reproduce:1. Open user attached project2. Add "LoadWebview" scene to build settings3. Build & Run to Android device Exp... Read more
[iOS][.NET4.x]Using French as default language on Mac, building iOS app ...
To reproduce:1. Make France default language on Mac2. Open users attached project "Bug App Icon iOS.zip"3. Make sure that in Player ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS