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0
votes
Fixed

[Android] Strings consisted of astral characters, are corrupted on 5 or ...

Mobile

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Feb 04, 2019

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Version/s: 2018.3.0f2

How to reproduce:1. Open attached Unity project2. Build and run on a device with Android 4 or 5 OS Expected result: "🙇🙈🙆🙅" should ap... Read more

0
votes
Fixed

[Android] Button cannot be pressed on the right/bottom half of the scree...

Mobile

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Sep 28, 2018

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Version/s: 2019.1.0a2

Repro steps:1. Open attached project2. Build and Run on Android3. Click the huge button twice to change the resolution4. Rotate phon... Read more

0
votes
Fixed

[Android][Vulkan] Dynamic resolution doesn't work on Samsung Galaxy S6 E...

Mobile

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Jul 29, 2018

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Version/s: 2018.3.0a5

To reproduce:1. Open project attached by QA2. Switch to Android Platform and Vulkan Graphics API3. Build and run Main scene on Samsu... Read more

0
votes
Won't Fix

[Android][Google Pixel C] Application using Joystick Controller project ...

Mobile

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May 29, 2018

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Version/s: 2018.2.0b6

1. Open attached "CrashPixel" project2. Build and run it to Google Pixel C device3. Leave application running for a few minutes Resu... Read more

0
votes
By Design

[Android] Newer devices with Adreno GPU take very long time to start the...

Mobile

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Jan 12, 2018

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Version/s: 2017.3.0b10, 2017.3.0f3

Reproduction steps:1) Download and open user's attached project (OwnCloud link and password are provided)2) Build Scenes/GameStart.u... Read more

0
votes
Fixed

[Android] Using Gles2 Graphics API and PostProcessingV2 Layer script giv...

Mobile

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Jun 20, 2018

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Version/s: 2018.3.0a1, 2018.3.0a2

Steps to reproduce: 1) Download attached project and open in Unity2) Open scene "SampleScene"3) Select Main Camera gameObject in the... Read more

0
votes
Duplicate

[Android] Build fails when targeting an API level 31 and using custom ma...

Mobile

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Jul 23, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Create an empty project2. Switch the Target Platform to Android3. Set the Target API Level to 31 (Edit -> Pro... Read more

0
votes
Fixed

Investigate Android/iOS player size increase in 2019.1

Mobile

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Oct 15, 2018

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Version/s:

The testing I did was on Android. Paulius is seeing a similar increase on iOS. For repro: I used an ES project and built Il2cpp Andr... Read more

0
votes
Fixed

[Android] Objects are flickering when Dynamic Batching is enabled

Mobile

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Jul 17, 2018

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Version/s: 2018.2.0b11, 2018.2.0f2

Steps to reproduce:1. Open user attached project2. Build & Run on Android device3. Observe the flickering of the side objects Ex... Read more

0
votes
By Design

[Android] Splashing screen on android behaves like scale to fit when it ...

Mobile

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Jun 23, 2018

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Version/s: 2018.1.1f1

To reproduce:1. Download and open attached project2. Make sure that splash screen scaling in player settings is set to scale to fill... Read more

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