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[UAAL] [iOS] Native iOS UITextFields do not respond to an external bluet...
Reproduction steps: 1. Download and extract "UaaLDemo.zip" (155.2 KB) 2. Open "UnityProject" contained UaaLDemo/uaal-example-master ... Read more
[Mobile] Loading a JSON from Resources folder into a TextAsset fails on ...
How to reproduce: 1. Open the user's attached project "New Unity Project (1)" 2. Change the device's locale to something other than ... Read more
[iOS] UI elements are invisible on iOS devices when using AdditionalUIRe...
Reproduction steps: 1. Download and open the attached "IOS_UI_Render.zip" project 2. Build and deploy the project to iOS Expected r... Read more
[Android][GLES3] Shading based on the difference between the sampled de...
Repro steps: 1. Open the attached project "repro_1330519" 2. Build and Run on Android Expected: Shading at bottom of particles shou... Read more
[iOS] [iOS 14] Video freezes after locking and unlocking a phone
Reproduction steps: 1. Open project in "trunk-videoFreezeNew.zip" 2. Build SampleScene for iOS and deploy the application 3. Press t... Read more
[Android] Videos are not played from URL
How to reproduce: 1. Open the attached project 2. Build & Run project 3. Press the Play button Expected result: Video is played Act... Read more
[Android] The screen is black when using Shader.SetGlobalTexture
Reproduction steps: 1. Download and open the attached project: "blittest.zip" 2. Build and Run the project on an Android device Exp... Read more
[Mac] Device Simulator simulates input in a wrong position
How to reproduce: 1. Open the attached project "DS-Test-Project.zip" 2. Open HomeScene (Assets > Scenes > HomeScene in the Project w... Read more
[Android] Time.deltaTime value becomes constant 0.3(3) after sending to ...
How to reproduce it: 1. Open the user's attached project "RenderFrameIntervalTest.zip" 2. Build and Run the project on the Android d... Read more
[Android] Exception is thrown when opening Player Settings using Mac Editor
How to reproduce: 1. Use or create a new project 2. Switch to the android platform 3. Click Edit > Project Settings > Player > Andro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Probe Volume “No Adaptive Probe Volume in Scene” warning is shown only on the first time and is never shown again when baking the Adaptive Probe Volumes with all the Adaptive Probe Volume components disabled
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- "GardenDraft_LightingSettings" Asset is included in the URP Sample Template
- “Releasing render texture that is set as Camera.targetTexture!” Error thrown in the Console when undoing/redoing Camera addition in Graphics Compositor window > Render Schedule list
- The cursor moves into wrong place when renaming folder/asset