Search Issue Tracker
[UAAL] [iOS] Native iOS UITextFields do not respond to an external bluet...
Reproduction steps:1. Download and extract "UaaLDemo.zip" (155.2 KB)2. Open "UnityProject" contained UaaLDemo/uaal-example-master3. ... Read more
[Mobile] Loading a JSON from Resources folder into a TextAsset fails on ...
How to reproduce:1. Open the user's attached project "New Unity Project (1)"2. Change the device's locale to something other than th... Read more
[iOS] UI elements are invisible on iOS devices when using AdditionalUIRe...
Reproduction steps:1. Download and open the attached "IOS_UI_Render.zip" project2. Build and deploy the project to iOS Expected resu... Read more
[Android][GLES3] Shading based on the difference between the sampled de...
Repro steps:1. Open the attached project "repro_1330519"2. Build and Run on Android Expected: Shading at bottom of particles should ... Read more
[iOS] [iOS 14] Video freezes after locking and unlocking a phone
Reproduction steps:1. Open project in "trunk-videoFreezeNew.zip"2. Build SampleScene for iOS and deploy the application3. Press the ... Read more
[Android] Videos are not played from URL
How to reproduce:1. Open the attached project2. Build & Run project3. Press the Play button Expected result: Video is playedActu... Read more
[Android] The screen is black when using Shader.SetGlobalTexture
Reproduction steps:1. Download and open the attached project: "blittest.zip"2. Build and Run the project on an Android device Expect... Read more
[Mac] Device Simulator simulates input in a wrong position
How to reproduce:1. Open the attached project "DS-Test-Project.zip"2. Open HomeScene (Assets > Scenes > HomeScene in the Proje... Read more
[Android] Time.deltaTime value becomes constant 0.3(3) after sending to ...
How to reproduce it:1. Open the user's attached project "RenderFrameIntervalTest.zip"2. Build and Run the project on the Android dev... Read more
[Android] Exception is thrown when opening Player Settings using Mac Editor
How to reproduce:1. Use or create a new project2. Switch to the android platform3. Click Edit > Project Settings > Player >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Material's icon doesn't fit the "Material preview not available" text when the Material doesn't have a preview
- Two fields in GLTF Importer Inspector are misaligned with other settings
- Duplicate image components can be added in m_TrackedTextureLess images and are never removed
- Cancelling a Package installation leads to invisible compilation errors preventing the user to enter Play Mode when the “Cancel” button is clicked, and does not actually cancel the package install as it appears in the Project after the Editor is restarted
- NullReferenceException occurs when searching presets in “Select Preset” window after selecting a GLTF Importer preset