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[iOS][UaaL] Empty project with Script Debugging fails to build via Xcode...
How to reproduce: 1. Create new empty project 2. Switch player to iOS 3. Remove or update Ads package 4. Enable Development build a... Read more
[Android] Device doesn't rotate immediately accordingly to its holding p...
Repro steps: 1. Open QA attached project "repro_1169727" 2. Build and Run on Android 3. Press the Portrait button which sets the scr... Read more
[Android] Terrain is rendered with artifacts on certain Android device
How to reproduce: 1. Open user attached project 2. Build & Run project to Android and observe the Terrain Expected result: Terrain ... Read more
Android build crashes when loading many small assets with Resources.Load...
Steps to reproduce: 1. Open user attached project 2. Build an apk 3. Using node js script provided by QA deploy the apk to the devic... Read more
Post-effects are rendering with lots of artifacts on Metal API with MSAA...
To reproduce: 1. Open users attached project "GD-Ocean.zip" 2. Build the project for iOS 3. Run the build with Xcode Expected resul... Read more
[Android] Vulkan fails to recognize RenderTexture with RGB111110Float Co...
1. Open user attached project "Test1111..." 2. Go to Assets --> myRenderTexture and change its Color Format to "RGB111110Float" 3. E... Read more
[Mobile] Unable to enter comma as a decimal separator in Input Field
How to reproduce: 1. Open project "InputField.zip" 2. Build and Run on Android 3. Try to press comma on the keyboard (if there is o... Read more
IMGUI button presses don't get registered while in a Device Simulator
How to reproduce: 1. Open the attached "1333953.zip" project 2. Open the "Test" Scene 3. Enter the Play Mode 4. Change from Game Vie... Read more
[Android][SAMSUNG S PEN] IBeginDragHandler.OnBeginDrag and IDragHandler....
Reproduction steps: 1. Open the attached project "PenTestIssue.zip" 2. Build and install the application on a device 3. Use the Pen ... Read more
[iOS][iPhoneX] The UI layout changes when it finishes loading in the bac...
Reproduction steps: 1. Create a new project. 2. Import the attached package "QAPackage.unitypackage (29.1 KB)". 3. Build and run the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions