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Optimized Frame Pacing option is not available when referencing it via A...
How to reproduce: 1. Create a new project 2. Wait for it to load 3. Create a new Script 4. Reference PlayerSettings.Android in the c... Read more
[Mobile] High crash rates in Loading.PreloadManager
Reproduction steps: -Due to the nature of this crash, there is no way currently to reproduce it Reproducible with, according to use... Read more
[Android] Building app using "Ctrl + B" shortcut uses the last used conf...
Steps to reproduce: 1. Open the attached project 2. Open Build Settings window (File > Build Settings...) 3. Check the "Build App Bu... Read more
[iOS 14] Screen is black before the splash screen appears
Reproduction steps: 1. Open project in "Project.zip" and build it for iOS (any scene) 2. Open Xcode project generated 3. In project ... Read more
[Android] SystemInfo ARM big.LITTLE configuration reports 1 big + 7 litt...
For CPUs that have 4 silver + 3 gold + 1 prime cores configuration, Unity SystemInfo ARM big.LITTLE configuration reports 1 big + 7 ... Read more
[ANDROID] Crash caused by Signal 6 when running Unity as an exported pro...
Reproduction steps: 1) Create a new Unity project 2) Switch platform to Android 3) Export the project and import it to Android Studi... Read more
[Android] The screen is black when using Shader.SetGlobalTexture
Reproduction steps: 1. Download and open the attached project: "blittest.zip" 2. Build and Run the project on an Android device Exp... Read more
[Android] Unable to properly address the Assets as the path to "output.j...
How to reproduce: 1. Open the attached project "1347394.zip" 2. Build the project with the name "test.apk" in the "Build" folder 3. ... Read more
All about bugs
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Latest issues
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