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0
votes
Fixed

[Metal] Mirror Sharing screen of a Game to AppleTV causes the AppleTV sc...

Metal

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Jun 03, 2019

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Version/s: 2017.4, 2017.4.7f1, 2020.2

Reproduction steps (repro is not 100% consistent):1. Open user's provided project linked in a reply (look for %20Screen)2. Build the... Read more

0
votes
By Design

[iOS]Terrain has graphical artefacts when Draw Instanced is enabled and ...

Metal

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Mar 24, 2020

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Version/s: 2019.2.17f1, 2019.3, 2020.1, 2020.2

How to reproduce:1. Open the attached test1.zip project2. Build for iOS and deploy the Xcode project to the device Actual: Terrain h... Read more

0
votes
Fixed

Custom Shader is showing white color instead of Shader color on some iPads

Metal

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Dec 13, 2021

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Version/s: 2019.4.33f1, 2020.3, 2021.2, 2021.2.4f1

How to reproduce:1. Open project "CubeRenderTest.zip"2. Open the Build Settings and choose iOS3. Add "testScene" to the "Scenes In B... Read more

0
votes
By Design

[Particles] [iOS] Particle System with a custom shader is jittering on s...

Metal

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Feb 01, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2, 2022.2.0a4

How to reproduce:1. Open project "UIParticlesBug.zip"2. Go to the Build Settings and build for the iOS3. Deploy the app to the devic... Read more

0
votes
Postponed

[iOS] [Metal] UAV writes in RenderDeferred.Lighting prolongs Camera.Imag...

Metal

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Oct 27, 2020

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Version/s: 2019.4, 2019.4.10f1, 2020.1, 2020.2, 2021.1

Reproduction steps:1. Open customer's attached project in "LightsManager.zip"2. Build for iOS and Deploy the project3. In Editor ope... Read more

1
votes
Third Party Issue

[Metal] Crash when calling DrawMeshInstancedIndirect() with an Intel HD ...

Metal

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Mar 15, 2021

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Version/s: 2019.4, 2019.4.22f1

Reproduction steps:1. Open attached project "Indirect-Rendering-With-Compute-Shaders" and load Scene "_Scene"2. Enter Play Mode Repr... Read more

0
votes
Third Party Issue

[iOS] The result of Shader ceil differs between devices

Metal

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Dec 14, 2020

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Version/s: 2018.4, 2019.4, 2020.2, 2021.1, 2021.1.0a9, 2021.2

Reproduction steps:1. Download and open the attached "Issue2021" project2. Deploy and build the project to iOS3. Observe the device ... Read more

0
votes
Won't Fix

[iOS] Xcode and FrameTimingManager GPU Frame Time do not match

Metal

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Jun 17, 2020

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Version/s: 2019.3, 2020.1.0b12, 2020.2

How to reproduce:1. Open the attached 'GPUFrameTimes.zip' project2. Build for iOS and open the Xcode project3. Select to Menu bar-&g... Read more

0
votes
Duplicate

[macOS] Graphics artifcats are visible in the scene view when using the ...

Metal

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Jul 02, 2020

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Version/s: 2019.1, 2020.2.0a17

Steps to reproduce: 1. Download the attached project and open the SampleScene2. In the scene view, toggle the post effects toggle3. ... Read more

0
votes
Fixed

[Metal][iOS] GPU crash on shader warmup with INSTANCING_ON keyword when ...

Metal

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Jul 13, 2020

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Version/s: 2019.4, 2019.4.2f1, 2020.2

How to reproduce:1. Open the attached 'SDGPUHang.zip' project2. Make sure that Metal Editor Support and Metal API Validation are on ... Read more

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