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Crash on MTLReportFailure.cold.2 + 43 when running Build with Graphics J...
Reproduction steps:1. Download the Build "Case_1227236.zip" from the attached link2. Run the script "rustcrashtest.sh" located in th... Read more
[Metal] Crash on Initialize() in BuffersMetal with larger texture size
How to reproduce:1. Open the attached project on Unity 2019.22. Change the active platform to iOS3. Replace IMAGE_NAME and its meta ... Read more
Rendering in Player is broken on Macbook built-in display when useHDRDis...
Reproduction steps:1. Open the attached Project “RenderBug”2. Go to File > Build And Run Expected result: The Player is built wit... Read more
[macOS] Secondary display rendering incorrect target and flickering when...
How to reproduce:1. Open the “IN-99326_Unity6-URP” project2. Ensure secondary monitor is set as “Extended display” in OS Display set... Read more
[iOS] The screen blinks when transitioning from custom to Unity splash s...
Steps to reproduce:1. Open the “IN-121544” project2. Build the Xcode project3. Open the built project on Xcode and deploy it on any ... Read more
[iOS][Metal] Shaders with tessellation are not compiled when displacemen...
How to reproduce:1. Open the attached 'iTestCase.zip' project2. Switch Platform to iOS in Build Settings3. Build for iOS and open th... Read more
[Metal] Constant buffer state is invalid error is thrown when HDRP Water...
Steps to reproduce: 1. Open the attached project named "HDRP_Metal_Issue" 2. Open the Pool Scene 3. Enter Play mode 4. Observe the C... Read more
[HDR Output regression][MacOS] Game view freezing in Editor when updatin...
Reproduction steps:1. Open the attached project “ProbeIssue”2. Open the “Assets/Scenes/Pro-BasicCombat” Scene3. Enter the Play mode4... Read more
[iOS] Too many texture parameters error is thrown when running on device...
How to reproduce:1. Open the attached Project "MaxTextureBinds.zip"2. Build and Run the Scene "SampleScene" on iOS3. Observe the Xco... Read more
[Profiling] Text in editor gets distorted when frames are selected using...
When Up & Down arrow keys from Frame Debugger are selected then the text from the whole editor gets distorted, refer to the atta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default