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[macOS] Player window is scrambled with square artifacts for a few secon...
How to reproduce:1. Open the attached project "resolution"2. Open the scene "SampleScene" (Assets/Scene/SampleScene.unity)3. Build a... Read more
[iOS] [Metal] Graphics memory is not released when switching between scenes
Steps to reproduce:1. Open user's attached project in "case_1293458-VulkanUnableToUnloadGraphicsMemory.zip"2. Enable development bui... Read more
[Mac][Metal] Red edges appear when dragging a resizable Player Window
How to reproduce:1. Open the attached project2. Build the project (File->Build And Run)3. Try resizing the built Player Window by... Read more
CommandBuffer allocates a different Temporary Render Texture when boundi...
How to reproduce:1. Open the user's attached "crest" project2. Open the "main" Scene3. Enter the Play Mode4. Observe the Game view E... Read more
Play Mode FPS is uncapped when setting Interaction Mode to "Custom" and ...
How to reproduce:1. Open project "editor-interaction-cap-bug.zip"2. Open "SampleScene" Scene3. Enter the Play Mode4. Open the Stats ... Read more
Material gets corrupted when using ASTC with Metal Graphics API
Reproduction steps:1. Open the "SampleScene" Scene in the attached project "BugDemo.zip"2. Open the Window > Asset Management >... Read more
Performance drop in Scene view when moving GameObjects in the Scene
How to reproduce:1. Download the attached project '1369564.zip'2. Open the 'SampleScene' Scene3. Move any GameObject in the Scene Ex... Read more
[Metal][Mac] Artifacts appear in Prefab mode if Metal Editor support is ...
Steps To Reproduce: 1. Create a new project2. Hierarchy > 3D> Cube3. Drag the cube to Project window to make a Prefab4. Double... Read more
[macOS] EditorLoop spikes when VSync is enabled
Reproduction steps:1. Download the attached "MacOSPerfTest.zip" project2. Open the profiler window3. Enable VSync in the Game view4.... Read more
Custom Shader is showing white color instead of Shader color on some iPads
How to reproduce:1. Open project "CubeRenderTest.zip"2. Open the Build Settings and choose iOS3. Add "testScene" to the "Scenes In B... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved