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[macOS] Player window is scrambled with square artifacts for a few secon...
How to reproduce: 1. Open the attached project "resolution" 2. Open the scene "SampleScene" (Assets/Scene/SampleScene.unity) 3. Buil... Read more
[iOS] [Metal] Graphics memory is not released when switching between scenes
Steps to reproduce: 1. Open user's attached project in "case_1293458-VulkanUnableToUnloadGraphicsMemory.zip" 2. Enable development b... Read more
[Mac][Metal] Red edges appear when dragging a resizable Player Window
How to reproduce: 1. Open the attached project 2. Build the project (File->Build And Run) 3. Try resizing the built Player Window by... Read more
CommandBuffer allocates a different Temporary Render Texture when boundi...
How to reproduce: 1. Open the user's attached "crest" project 2. Open the "main" Scene 3. Enter the Play Mode 4. Observe the Game vi... Read more
Play Mode FPS is uncapped when setting Interaction Mode to "Custom" and ...
How to reproduce: 1. Open project "editor-interaction-cap-bug.zip" 2. Open "SampleScene" Scene 3. Enter the Play Mode 4. Open the St... Read more
Material gets corrupted when using ASTC with Metal Graphics API
Reproduction steps: 1. Open the "SampleScene" Scene in the attached project "BugDemo.zip" 2. Open the Window > Asset Management > Ad... Read more
Performance drop in Scene view when moving GameObjects in the Scene
How to reproduce: 1. Download the attached project '1369564.zip' 2. Open the 'SampleScene' Scene 3. Move any GameObject in the Scene... Read more
[Metal][Mac] Artifacts appear in Prefab mode if Metal Editor support is ...
Steps To Reproduce: 1. Create a new project 2. Hierarchy > 3D> Cube 3. Drag the cube to Project window to make a Prefab 4. Double c... Read more
[macOS] EditorLoop spikes when VSync is enabled
Reproduction steps: 1. Download the attached "MacOSPerfTest.zip" project 2. Open the profiler window 3. Enable VSync in the Game vie... Read more
Custom Shader is showing white color instead of Shader color on some iPads
How to reproduce: 1. Open project "CubeRenderTest.zip" 2. Open the Build Settings and choose iOS 3. Add "testScene" to the "Scenes I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Tile Palette selected dropdown text does not update when palette is renamed
- ArgumentException thrown and reference to Template gets unset when opening UXML file after editing referenced Template in Play mode
- [iOS][WebGL] Player freezes when multiple properties of a VisualElement are changed at the same time
- Warning 'GetControlID at event ValidateCommand returns a controlID different from the one in the Layout event' is logged when undoing the deletion of an Edited Freeform 2D Light
- ShadowCaster2D breaks on certain Rotation positions when Casting Source is set to PolygonCollider2D