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0
votes
Active

[iOS] "<mark>" tag does not highlight text on specific device

Metal

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Mar 10, 2026

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Version/s: 6000.0.69f1, 6000.3.10f1, 6000.4.0b8, 6000.5.0a8, 6000.6.0a2

Steps to reproduce:1. Open the “IN-135084” project2. Build And Run3. Observe the Player Actual result: The “Marked Text” text is not... Read more

1
votes
Fixed

Raw Image that uses a Material with a custom Shader is invisible in Canv...

Metal

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May 29, 2024

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Version/s: 2021.3.39f1, 2022.3.31f1, 6000.0.4f1

Reproduction steps:1. Open the “IN-75441.zip” project2. Build and Run the project Expected results: A white rectangle fills the scre... Read more

0
votes
Won't Fix

[Silicon] Artifacts are visible in a shader when it has a dither pattern

Metal

-

Mar 12, 2024

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Version/s: 2021.3.36f1, 2022.3.21f1, 2023.2.14f1, 6000.0.0b11, 6000.1.0a7

Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Observe the Game vi... Read more

4
votes
Won't Fix

Crash on -[NSApplication _crashOnException:] when opening a specific cus...

Metal

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Mar 19, 2024

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Version/s: 2023.2.15f1, 6000.0.0b12, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached project “ReproProj”2. Set the Editor layout to default (Window &gt; Layout &gt; Default)3. O... Read more

2
votes
Won't Fix

Editor freezes when Scene view is opened and Metal Graphics API is used

Metal

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Mar 21, 2024

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Version/s: 2021.3.36f1, 2022.3.20f1, 2023.2.16f1, 6000.0.0b13, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “ATD-2024“ project2. Open the Game view3. Observe the Editor Expected result: The Editor is responsiveA... Read more

0
votes
Fixed

The Player Freezes when changing to Fullscreen using the "Screen.SetReso...

Metal

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Apr 04, 2024

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Version/s: 2022.3.22f1, 2023.2.17f1, 6000.0.0b13

How to reproduce:1. Open the “Test01.zip“ project2. Build and run the “TestScene“3. Click on the “Fullscreen“ button4. Click on the ... Read more

0
votes
Won't Fix

[Metal] Constant buffer state is invalid error is thrown when HDRP Water...

Metal

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Apr 15, 2024

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Version/s: 6000.0.0b15

Steps to reproduce: 1. Open the attached project named "HDRP_Metal_Issue" 2. Open the Pool Scene 3. Enter Play mode 4. Observe the C... Read more

0
votes
Fixed

Crash/freeze when quitting macOS Standalone Player that is actively rend...

Metal

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Mar 05, 2026

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Version/s: 6000.3.10f1, 6000.4.0b10, 6000.5.0a7, 6000.6.0a1

Steps to reproduce:1. Open the “user’s attached project”2. Go to “File/Build Profiles”3. Make sure the “PlayerClient” Scene is selec... Read more

5
votes
Won't Fix

Tessellation has poor performance in URP when rendered using Metal

Metal

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May 08, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.19f1, 6000.0.0b16, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the attached “IN-72831“ project2. Open the “bug_primitiveid” scene and enter Play mode3. Press the “Stats” ... Read more

0
votes
Active

[macOS] Display flickers with bright colors when built Player uses 2 or ...

Metal

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Apr 24, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.20f1, 6000.0.0b13, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 6000.6.0a1

Reproduction steps:1. Open the attached project “MultiDisplayTest” on a machine with 2 or more connected displays2. Open the “Assets... Read more

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