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0
votes
Fixed

Backport Previoous Frame Remap functions for Foveated Rendering

Metal

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Jun 20, 2023

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Version/s: 2022.3.2f1

Missing previous frame versions of the UV remap functions in FoveatedRendering_Metal.hlsl (RP Core) Read more

0
votes
Fixed

macOS Unity Editor and Build crashes on "Graphics device is null" when a...

Metal

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Jul 17, 2023

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Version/s: 2022.3.2f1, 2023.1.0f1, 2023.2.0a20

Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Assets/Scenes/MainMenu.unity" scene3. Enter the Play Mode ... Read more

0
votes
Won't Fix

Script causing black screen on project build when Fullscreen Mode is set...

Metal

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Jul 25, 2023

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Version/s: 2021.3.28f1, 2022.3.5f1, 2023.1.4f1, 2023.2.0a23

Reproduction steps:1. Open the attached “game” project2. In the Menu bar, click on File and select “Build And Run” Expected result: ... Read more

9
votes
Active

BufferMetal::AllocNewVersionedBuffer takes longer than expected

Metal

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Jul 25, 2023

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Version/s: 2021.3.28f1, 2022.3.5f1, 2023.3.0a1, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

SkinnedMeshRenderer creates Metal buffers every frame, taking a considerable amount of frame time. Issue reported by user in forum: ... Read more

0
votes
Won't Fix

[Metal] Unexpected float precision register usage in iOS Metal shader

Metal

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Jul 26, 2023

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Version/s: 2020.3.48f1

How to reproduce:1. Download and open the attached "TestMetalRegisterPrecision"2. Select the "NewShader" shader3. In the Inspector w... Read more

0
votes
Fixed

[iOS] Static Batched meshes have increased in size

Metal

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Sep 27, 2024

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Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.21f1

How to reproduce1. Open the attached Project "StaticBatchTest.zip"2. Build the Scene "CarScene" for iOS3. Open Instruments and selec... Read more

0
votes
Active

[iOS] Application crashes and “Internal: JobTempAlloc” messages about le...

Metal

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Aug 21, 2023

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Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.10f1, 2023.2.0b6, 2023.3.0a3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Build And Run the user’s attached “GraphicsJobIssue.zip” project on iOS device2. Make sure that the “Graphics Jo... Read more

0
votes
By Design

Shader error when using Metal Graphics API and shaders use native 16-bit...

Metal

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Aug 03, 2023

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Version/s: 2023.1.7f1, 2023.2.0b3

How to reproduce:1. Open the attached “Shader16Bug.zip“ project2. Open the “SampleScene“ Expected result: No errors in the ConsoleAc... Read more

0
votes
Fixed

Different reflections on GameObject in Player compared to the Game View ...

Metal

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Aug 11, 2023

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Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.8f1, 2023.2.0b4, 2023.3.0a3, 6000.0.0b11

Reproduction steps: 1. Open the attached “ReflectionsBug” project2. Enter the Play Mode3. Observe reflections on the “Plane” GameObj... Read more

0
votes
By Design

Shadergraph shader does not support rendering point topology on Metal

Metal

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Aug 11, 2023

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Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.9f1, 2023.2.0b5, 2023.3.0a3

Reproduction steps:1. Open the "IN-34755.zip" project2. Open the "Assets/CesiumForUnitySamples/Scenes/06_CesiumPointClouds" Scene3. ... Read more

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