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Game window’s view is shown in the Console window when docking them side...
How to reproduce:1. Open the user’s attached “My project (9).zip” project2. Drag the “Game’ window so it shows the “Game” and “Conso... Read more
[iOS] Legacy Graphics Jobs get enabled when building for iOS if “Graphic...
How to reproduce:1. Open project “iOSLegayJobs.zip”2. Build for iOS and deploy to a device3. In the Xcode’s Console window observe t... Read more
[iOS] iPhone XR texture issues when using a vertex shader
Reproduction steps:1. Download and open the attached "URP-iPhoneXRiOS13-VertexShader-TextureIssues_v002.zip" project2. Build and dep... Read more
Crash when using "Screen.orientation" on iPad 4
How to reproduce:1. Open "My project.zip" project2. Build for iOS and deploy to the device3. In the app touch screen with two finger... Read more
Mesh is rendered incorrectly when _Float16 property is used in Shader
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy window, double-click the Gam... Read more
Crash on BufferMetal::IsBusy(bool*) when looking around in Scene view
Reproduction steps:1. Open the user's attached project2. Open scene 'Scenes/Cocky'3. If the crash does not occur instantly, look aro... Read more
Editor crash after using GrabPixels to write to a render texture multipl...
Steps to reproduce: 1. Open the attached repro project2. Make sure the project is running on Metal3. Select the menu option REPRO/Cr... Read more
[HDR Output regression][MacOS] Game view freezing in Editor when updatin...
Reproduction steps:1. Open the attached project “ProbeIssue”2. Open the “Assets/Scenes/Pro-BasicCombat” Scene3. Enter the Play mode4... Read more
Backport Previoous Frame Remap functions for Foveated Rendering
Missing previous frame versions of the UV remap functions in FoveatedRendering_Metal.hlsl (RP Core) Read more
Flickering Handles on Metal
Please read the description of this bug: https://jira.unity3d.com/browse/PBLD-18 After investigation, the flickering of the handle o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default