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0
votes
Fixed

[Backport] [Mac] maxTessellationLevel cannot be changed for Metal

Metal

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May 27, 2022

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Version/s: 2020.3.34f1

Steps to reproduce:1. Open the project attached by the user2. Open scene "SampleScene"3. Enter Play mode Expected results: Max Tesse... Read more

0
votes
Fixed

Crash in UnityGfxDeviceWorker when using a RenderTextureSensor

Metal

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Oct 25, 2021

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Version/s: 2020.3, 2021.1.25f1, 2021.2, 2022.1

Reproduction steps:1. Open the user's attached project2. Open the 'AgentTrainingScene_1' Scene3. Hit Play4. Observe a crash Reproduc... Read more

1
votes
Duplicate

Game runs at 120-240 FPS but gameplay is choppy when entering the Play mode

Metal

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Oct 08, 2021

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Version/s: 2020.3, 2020.3.19f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the "1371578.zip" project attached in google drive (link in the edits)2. Open the "Game" Scene3. Enter th... Read more

6
votes
Fixed

[iOS] MicroSplat terrain texture cannot be loaded due to "async texture ...

Metal

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Jul 17, 2021

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Version/s: 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

Steps to reproduce:1. Open the attached project ("1351248.zip")2. Import MicroSplat from the asset store (https://assetstore.unity.c... Read more

0
votes
Third Party Issue

Colored pixel artifacts are visible when inspecting a Tile Palette

Metal

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Aug 19, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b6, 2022.1

How to reproduce:1. Open the user-submitted project2. Open and observe the Tile Palette window (Window > 2D > Tile Palette) Ex... Read more

0
votes
Fixed

[Metal][HDRP] Error creating pipeline state (Hidden/HDRP/CopyDepthBuffer...

Metal

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Sep 03, 2021

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Version/s:

When launching the HDRP graphic test on Metal, very often an error happen. Unhandled log message: '[Error] Metal: Error creating pip... Read more

0
votes
Fixed

[iOS] Too many texture parameters error is thrown when running on device...

Metal

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Sep 09, 2024

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Version/s: 2021.3.43f1, 2022.3.45f1

How to reproduce:1. Open the attached Project "MaxTextureBinds.zip"2. Build and Run the Scene "SampleScene" on iOS3. Observe the Xco... Read more

0
votes
In Progress

[iOS] The screen blinks when transitioning from custom to Unity splash s...

Metal

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Oct 24, 2025

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Version/s: 6000.0.60f1, 6000.1.17f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a2

Steps to reproduce:1. Open the “IN-121544” project2. Build the Xcode project3. Open the built project on Xcode and deploy it on any ... Read more

0
votes
By Design

[iOS] iPhone XR texture issues when using a vertex shader

Metal

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May 23, 2022

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Version/s: 2020.3.34f1

Reproduction steps:1. Download and open the attached "URP-iPhoneXRiOS13-VertexShader-TextureIssues_v002.zip" project2. Build and dep... Read more

0
votes
Fixed

Custom Shader is showing white color instead of Shader color on some iPads

Metal

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Dec 13, 2021

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Version/s: 2019.4.33f1, 2020.3, 2021.2, 2021.2.4f1

How to reproduce:1. Open project "CubeRenderTest.zip"2. Open the Build Settings and choose iOS3. Add "testScene" to the "Scenes In B... Read more

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