Search Issue Tracker
Animation files are changed when no actual change is made to the settings
How to reproduce:1. Open the attached “IN-129735” project2. Navigate to Assets > Animations and duplicate the "RunChase_GolfClub ... Read more
Empty space at the end of the Animator Parameters section when scrolling...
Steps to reproduce:1. Create a project2. Create Animator controller Asset (Create > Animation > Animator Controller)3. Double-... Read more
Marker in the animation’s preview window doesn’t stop when reaching the ...
How to reproduce:1. Open the user’s attached “AnimationEventBug.zip” project2. In the Project window, select “Ch39_nonPBR.fbx“3. In ... Read more
Error "Edge.toNode is null" thrown when entering Play Mode whilst making...
How to reproduce:1. Open any project2. In the Project Browser create an Animator (Create > Animator Controller)3. Right-click "An... Read more
The Player silently crashes when destroying the Animator which uses the ...
How to reproduce:1. Open the user-attached project “UAGameFourGameplay”2. Click Build And Run3. Observe the Player Expected result: ... Read more
BlendTree inverted directions when using FlipX
How to reproduce:1. Download and open the attached project2. Open "SampleScene" scene3. Enter "Play" mode4. Move the mouse cursor ar... Read more
GameObject is constrained by previous animation keys when the Animation ...
How to reproduce:1. Open the attached project "My project (51).zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Selec... Read more
Animator parameters are reset to default when runtimeOverrideController ...
How to reproduce:1. Download and open the attached "Bug Addressables + AnimatorOverrideController" project2. Open the Addressables G... Read more
Animator's Transition name is not updated unless Transition is reselected
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> Animation -> Animator Cont... Read more
Editor hangs when constantly pasting a long string into the Parameter or...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new GameObject (GameObject > 3D Object &g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS