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Unity editor windows switch macOS spaces when maximizing the Unity edito...
Reproduction steps:1. Open the attached project (1321315_repro.zip)2. Place the Unity editor window on the secondary monitor's deskt... Read more
[macOS] "build is damaged and cannot be opened" error when downloading U...
Reproduction steps:1. Create a new project2. Build for Mac3. Upload build online to Google Drive4. Download the build (Google Drive ... Read more
[macOS] [iOS] WebCamTexture dimensions requested on creation are not set...
Steps to reproduce:1. Open the attached project ("1320637.zip")2. Open "TestScene"3. Enter Play mode4. Check Console window to see i... Read more
[Mac] Build progress window sometimes appears top of other windows
Reproduction steps:1. Open any project with Unity editor2. Switch the platform to iOS3. Go File -> Build Settings and start the b... Read more
[macOS] Pop-up windows inside built Player are not read when using Voice...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a build3. Toggle the 'Voice Over' option (shortcu... Read more
Missing Microphone and Camera UI fields in player settings when opening ...
Reproduction steps:1. Open the user's attached project "Hierarchy.zip" using macOS target platform2. Go to Edit > Project Setting... Read more
OnApplicationPause pauseStatus is incorrect after losing focus on macOS
Reproduction steps:1. Open the attached project2. Open SampleScene3. Enter play mode. Note that "OnApplicationPause(false)" is logge... Read more
Input Fields share input on MacOS builds when using the Kana (Japanese) ...
Reproduction steps:1. Open the "InputField_Test.zip" project attached by the user2. "Build and Run" the project3. Have the "Japanese... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12