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[macOS] Destroying custom Editor window components causes crash at IMGUI...
How to reproduce: 1. Open Unity 2. Load user-submitted project('2dtoolkit.zip') 3. Select Window -> 1949 -> Level Editor 4. In the '... Read more
RMB click in 'Project' window causes slow memory leak
To reproduce: 1. Open activity monitor 2. Create new project 3. Click RMB and in assets folder(project window) and hold 'option' ke... Read more
OnApplicationFocus() is not called upon entering Play Mode
How to reproduce: 1. Open tester-submitted project(OnApplicationFocus) 2. Open the scene 'SampleScene' 3. Enter Play Mode Expected ... Read more
[OSX] The game continues to receive mouse input when running in background
Repro steps: 1) Open the project I attached and Scene.scene 2) Build and Run and make sure Run in Background is turned off in the Pl... Read more
[MAC] The Windows that are behind the editor are not brought to the fron...
How to reproduce: 1. Create a new Project 2. Open the Project Settings Window 3. Resize the Editor Window so it is not Full Screen 4... Read more
[macOS][Metal] Flickering and graphical artifacts occur when resizing Ed...
How to reproduce: 1. Create a new Unity project 2. Select the '4 split' layout 3. Attempt to resize the Inspector window by dragging... Read more
[OSX] Build fullscreen mode fails to be exited and loses app focus if en...
To reproduce: 1. Open project 2. Build and run 3. Click green button in app top bar to enter fullscreen mode Expected: fullscreen m... Read more
[M1] Crash when opening project
Reproduction steps: 1. Open the user's attached project Expected result: The project opens Actual result: Editor crashes Reproduci... Read more
[MacOS] Crash due to "No valid pixelFormats set" assertion
Reproduction steps: 1. Open the attached project; 2. Build the project for macOS; 3. Launch the built project. Actual results: the ... Read more
Unity crashes when changing Color Space in Viking Village project
- Open the attached project; - Change the Color space in Player Settings; - During the change Unity should crash. Note: So far only... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow