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DLL targeted for CPU Intel64 is missing when running build target Intel6...
How to reproduce: 1. Use an Intel-based mac 2. Open the attached project from "Empty Test.zip" 3. Check that asset "Assets>Oculus>L... Read more
Splash Image is loaded into memory and is not unloaded after use when "S...
How to reproduce: 1. Open the user's project "Clean android splash 2021.2.7f1.zip" 2. Open "Check Splash Screen Settings" Scene 3. S... Read more
[M1][Silicon Editor] Intel Mono processes are initialized when importing...
Reproduction steps: 1. Create an empty project 2. Import a custom package Expected result: Unity imports the package Actual result:... Read more
MacOS WKWebview has delayed inputs when using non-English characters
How to reproduce: 1. Open the user's attached project "sample.zip" 2. Build And Run with Intel 64-bit Architecture 3. In Player pres... Read more
[Mac] Script recompilation window shows up but doesn't recompile scripts...
Steps to reproduce: 1. Open the attached project 2. Open "anyscript.cs" 3. Make sure that Unity is the selected app in one display (... Read more
[M1][Rosetta] Editor crashes on mono_arch_patch_callsite when opening th...
Reproduction steps: 1. Open the user's attached project Expected result: Project opens Actual result: Editor crashes Reproducible ... Read more
"UnityEngine.SystemInfo.processorFrequency" value in M1 Macs is 0 in Player
How to reproduce: 1. Open attached project "M1Frequency.zip" 2. Go to Build Settings and build 3. Open the Player and observe the nu... Read more
[M1] Unity silicon editor appears as iOS app in macOS System Information
Reproduction steps: 1. Open System Information from Finder 2. Select Software > Applications 3. Find Silicone Unity version Expecte... Read more
[MacOS] Secondary monitor doesn't refresh when adding a GameObject on a ...
Reproduction steps: 1. Create a new project and open it on the main monitor 2. Make Unity Editor fullscreen 3. Place the Unity Edito... Read more
Mac standalone player build fails when using a custom icon and building ...
How to reproduce: 1. Open the attached project ("1388788_repro.zip") 2. Try building the project (File -> Build Settings -> Build) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [FrameDebugger][WebGL] Frame Debugger does not display any data when running WebGL build
- Selected Sample Stack remains showing in the Profiler when the frames are cleared and there is no data to select
- Touch inputs stops registering after 20-100 touches in the Device Simulator view
- Errors are thrown and builds fail when any Il2CppSetOption is set
- Selection is not updated when itemsSource is filtered in MultiColumnListView