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0
votes
By Design

DLL targeted for CPU Intel64 is missing when running build target Intel6...

MacOS

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Dec 08, 2021

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Version/s: 2020.3, 2020.3.21f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Use an Intel-based mac 2. Open the attached project from "Empty Test.zip" 3. Check that asset "Assets>Oculus>L... Read more

0
votes
By Design

Splash Image is loaded into memory and is not unloaded after use when "S...

MacOS

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Feb 09, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1, 2022.2

How to reproduce: 1. Open the user's project "Clean android splash 2021.2.7f1.zip" 2. Open "Check Splash Screen Settings" Scene 3. S... Read more

0
votes
Fixed

[M1][Silicon Editor] Intel Mono processes are initialized when importing...

MacOS

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Nov 11, 2021

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Version/s: 2021.2, 2021.2.1f1, 2022.1

Reproduction steps: 1. Create an empty project 2. Import a custom package Expected result: Unity imports the package Actual result:... Read more

6
votes
Active

MacOS WKWebview has delayed inputs when using non-English characters

MacOS

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Feb 03, 2022

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Version/s: 2019.4.32f1, 2020.3, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project "sample.zip" 2. Build And Run with Intel 64-bit Architecture 3. In Player pres... Read more

0
votes
By Design

[Mac] Script recompilation window shows up but doesn't recompile scripts...

MacOS

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Jan 24, 2022

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Version/s: 2019.3.0a1, 2019.4, 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

Steps to reproduce: 1. Open the attached project 2. Open "anyscript.cs" 3. Make sure that Unity is the selected app in one display (... Read more

0
votes
Fixed

[M1][Rosetta] Editor crashes on mono_arch_patch_callsite when opening th...

MacOS

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Dec 25, 2021

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Version/s: 2019.4, 2020.3, 2020.3.25f1, 2021.2

Reproduction steps: 1. Open the user's attached project Expected result: Project opens Actual result: Editor crashes Reproducible ... Read more

0
votes
Fixed

"UnityEngine.SystemInfo.processorFrequency" value in M1 Macs is 0 in Player

MacOS

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Jan 20, 2022

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Version/s: 2020.2.0b14, 2020.3, 2020.3.25f1, 2021.2, 2022.1, 2022.2

How to reproduce: 1. Open attached project "M1Frequency.zip" 2. Go to Build Settings and build 3. Open the Player and observe the nu... Read more

0
votes
Fixed

[M1] Unity silicon editor appears as iOS app in macOS System Information

MacOS

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Nov 05, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

Reproduction steps: 1. Open System Information from Finder 2. Select Software > Applications 3. Find Silicone Unity version Expecte... Read more

1
votes
Fixed

[MacOS] Secondary monitor doesn't refresh when adding a GameObject on a ...

MacOS

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Dec 27, 2021

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Version/s: 2020.3.23f1, 2021.2, 2022.1, 2022.1.0b2

Reproduction steps: 1. Create a new project and open it on the main monitor 2. Make Unity Editor fullscreen 3. Place the Unity Edito... Read more

0
votes
Fixed

Mac standalone player build fails when using a custom icon and building ...

MacOS

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Dec 15, 2021

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Version/s: 2021.2.0a9, 2021.2.6f1

How to reproduce: 1. Open the attached project ("1388788_repro.zip") 2. Try building the project (File -> Build Settings -> Build) ... Read more

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