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[Linux Editor] Keyboard input is leaked to the editor when using shortcu...
Steps to reproduce 1. Create a new project. 2. In the Hierarchy window, create a Text gameObject. 3. Select Text object. 4. In th... Read more
[Linux] DllNotFoundException error when using DeflateStream if there is ...
How to reproduce: 1. Open user's attached project (Libmonoposixissue.zip) 2. Make sure 'SampleScene' is open and enter Play mode Ex... Read more
[Linux] Editor is not usable when bug reporter is open
Unbuntu 14.04 - Editor is not usable when bug reporter is open 1. What happened While logging a bug with the bug reporter the main ... Read more
[Linux] Editor is always on top for dragging, even if popup window is cr...
To reproduce: 1) Create a new project 2) Open Build Settings and click Build (so that a prompt for a location to build in would open... Read more
[Linux Editor] Editor is unresponsive when screen vsync in Nvidia X Serv...
Steps to reproduce: 1. Create an empty project 2. Add a cube to the scene 3. In Scene Window, scroll to zoom in/out Result: Zooming... Read more
[Linux] [Android] IL2CPP build fails with Access denied error, insuffici...
How to reproduce: 1. Create or open any project with a Unity version that was downloaded through the Hub (along with the Android SDK... Read more
[Linux] [Bug Reporter] Logs are not located and sent in a bug report if ...
To reproduce: 1) Have XDG_CONFIG_HOME redefined 2) Create a new project 3) Report a bug Expected: Logs are sent with the report Ac... Read more
[Linux Editor] alt+click doesn't expand folder structure
-e: see title, it is supposed to expand the whole tree --works on Windows and OSX -repro: --create new project --create a folder st... Read more
[Linux] controller mapping not matching other platforms
-e: see title, 360 controller mapping is different from windows standalone and editor -repro: --open attached project on windows --... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SerializedPropertyChangeEvent is invoked when initially binding PropertyFields in custom Editor
- UI Panel is not visible when HDR and STP filter are enabled
- Crash on GfxDeviceD3D11Base::DrawBuffersIndirect when opening a specific project
- OnTriggerExit2D is called in Play mode when undoing component adding
- Builds fail with "Execution failed for task ':launcher:checkReleaseDuplicateClasses'" error when the newer version of the In-App Purchasing package is installed on a specific project