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Clicking on the assigned by default "Lightmap Parameters" pings "Assets"...
How to reproduce:1. Create a new HDRP Project2. In the Project window, right-click -> Create -> Rendering -> Lighting Setti... Read more
The Shadowmask mode doesn’t take the Shadow Strength parameter into acco...
Lights have a Shadow Strength parameter, which currently only affects real-time shadows, not shadowmask shadows. This creates a disc... Read more
The selection outline appears on the first dropdown when another dropdow...
How to reproduce:1. Create a new HDRP Unity project2. Make sure to have at least two light sources in the Hierarchy3. Go to Window -... Read more
Baking APV causes crash when using Linux/ROCm/Vulkan
Steps to reproduce: Using Linux with ROCm installed, extract and open the attached project. Make sure Graphics API is set to Vulkan ... Read more
Virtual Offset baking broken on AMD
How to reproduce:1. Open the attached “IN-110677.zip” project2. Switch to the Android Build Profile (File > Build Profiles > P... Read more
Light leaks through walls when Ray Traced Global Illumination is enabled
Reproduction steps:1. Create a new 3D (HDRP) project2. Import the attached “Repro.unitypackage” custom package3. Open the “Assets/1-... Read more
Crash on ExtractActiveCasterInfo when navigating the scene view in a pro...
How to reproduce:1. Open the attached “IN-122165” project2. Open the “MK_Sbox24” scene3. Move around in the scene view for ~10 secon... Read more
Shadow artifacts appear when using a merged mesh with a specific Near Pl...
How to reproduce:1. Download Blender and make it a default application for “.blend“ files (Reason for this in the comments)2. Open t... Read more
Game View is flipped upside down when HDR Debug Mode is set any in the L...
Steps to reproduce: Create a 3D URP Sample Project Navigate to Window > Analysis > Rendering Debugger Choose Lighting and set ... Read more
"Unable to add Renderer to the Scene after Culling.“ and “NullReferenceE...
How to reproduce:1. Open the “ReproProject“ project2. Navigate to the “File/Build Profiles“ window3. Build and Run4. In the Player u... Read more
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