Search Issue Tracker

0
votes
Active

[iOS] When using ConfigureAwait(false) the task processing freezes

iOS

-

May 08, 2019

-

Version/s: 2018.3.14f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached "ThreadLostTest" project 2. Switch and build to iOS platform and run with an iOS device connected... Read more

0
votes
Active

[iOS][Metal] Using Xcode GPU frame capture extra unused screen-sized tex...

iOS

-

Jul 05, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open attached project "ios-test-project.zip" 2. Make sure that Graphics API is set to Metal 3. Build for iOS device... Read more

0
votes
By Design

[Metal][iOS] HDR and DepthOnly cause extra render passes

iOS

-

Jul 10, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1

To reproduce: 1. Open attached project "mem-ref.zip" 2. Build for iOS 3. Deploy the Xcode project to an iOS device 4. After the proj... Read more

0
votes
Active

[iOS] The focus will switch to Console Window on successful connection t...

iOS

-

Jul 17, 2019

-

Version/s: 2018.3.10f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

To reproduce: 1. Open attached project "console-focus-repro.zip" 2. Build development build for iOS 3. Deploy the Xcode project to a... Read more

0
votes
Active

[iOS] Automatically Sign setting enabled by default in Editor appears di...

iOS

-

Jul 17, 2019

-

Version/s: 2018.1.0a2, 2018.4.0f1, 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open attached project "iosCheckbox7.zip" 2. Make sure that Automatically Sign is enabled in Player settings 3. Buil... Read more

0
votes
Active

[iOS] Changing Auto-rotation settings causes the first UIWebView to clos...

iOS

-

Jul 12, 2019

-

Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.13f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1

To reproduce: 1. Download attached "unity_repro_project-min.zip" project and open in Unity 2. Delete everything from Plugins folder... Read more

2
votes
Active

[iOS] App crashes with IL2CPP initialization failed error when launching...

iOS

-

Jul 16, 2019

-

Version/s: 2019.1.0a10, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open attached project "size-test.zip" 2. Open "myscene.unity" scene 3. In the top menu bar press Build > Build iOS ... Read more

0
votes
Fixed

[iOS][OpenGLES] Multithreaded Rendering on OpenGLES breaks setting Camer...

iOS

-

Jul 22, 2019

-

Version/s: 2019.2.0a6, 2019.2.0b9, 2019.3.0a1

Setting Camera.targetTexture to null instead sets glViewport to (0,0,0,0) when Multithreaded Rendering is Turned-On and Graphics API... Read more

0
votes
Fix In Review

[iOS] Multi-Display causes a crash on Metal`MTLReportFailure

iOS

-

Jul 30, 2019

-

Version/s: 2019.1.0b1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a11

How to reproduce: 1. Build the "Multi-Display.zip" project for iOS 2. Connect extra screen to iOS device (via cable or Airplay) 3. R... Read more

0
votes
Active

[iOS] Mysterious characters such as \343 and \201 appear when concatenat...

iOS

-

Jul 28, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "testJapaneseText.zip" project and open in Unity 2. Open "MainScene" scene 3. Build for iOS 4. D... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.