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1
votes
Not Reproducible

[iOS] Changing Auto-rotation settings causes the first UIWebView to clos...

iOS

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Jul 12, 2019

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Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.13f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1

To reproduce: 1. Download attached "unity_repro_project-min.zip" project and open in Unity 2. Delete everything from Plugins folder... Read more

0
votes
Won't Fix

[iOS] Rendering issues when using Legacy VertexLit Shader on iPhone 5

iOS

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Jun 11, 2019

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Version/s: 2018.3.0a1, 2018.4.0f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open attached project "LegacyVertexLitBug.zip" 2. Open "Sample.unity" scene 3. Build for iOS 4. Deploy the Xcode pr... Read more

0
votes
By Design

The GamePlay is very slow and laggy when running the build through any...

iOS

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May 20, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Download and open the attached project "LWRP_TEST.zip" 2. In "Player Settings" make sure that the "Target SDK" ... Read more

0
votes
Fixed

[iOS] The multi-definition Errors are thrown when building for Simulator...

iOS

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Jun 18, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

When attempting to Build an iOS Simulator project using Xcode 11.0 Beta, Users are getting multi-definition Errors from UnityMetalSu... Read more

0
votes
Won't Fix

[iOS] Application freezes when using camera rendertexture on rawImage

iOS

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Jan 30, 2021

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Version/s: 2019.4, 2020.2, 2020.2.2f1, 2021.1, 2021.2

Reproduction steps: 1. Download and open the attached "URPCameraTest_2021_0217.zip" project 2. Build and deploy the project to iOS 3... Read more

0
votes
Fixed

[iOS] Application hangs while loading when using Boat Attack benchmark mode

iOS

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Dec 09, 2020

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Version/s: 2020.2, 2020.2.0b13, 2021.1, 2021.2

Reproduction steps: 1. Download and open the project from https://github.com/Unity-Technologies/BoatAttack 2. In the toolbar, press ... Read more

0
votes
By Design

[iOS] App crashes at runtime when changing the Device language

iOS

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Jun 27, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a6

To reproduce: 1. Download attached "New Unity Project.zip" project and open in Unity 2. Build for iOS 3. Deploy the Xcode project t... Read more

0
votes
Not Reproducible

[iOS] When using ConfigureAwait(false) the task processing freezes

iOS

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May 08, 2019

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Version/s: 2018.3.14f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open attached "ThreadLostTest" project 2. Switch and build to iOS platform and run with an iOS device connected... Read more

0
votes
Fixed

[iOS][Metal] Using Xcode GPU frame capture extra unused screen-sized tex...

iOS

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Jul 05, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.3f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Open attached project "ios-test-project.zip" 2. Make sure that Graphics API is set to Metal 3. Build for iOS device... Read more

0
votes
Duplicate

[iOS] "Calling TargetGuidByName with name='Unity-iPhone' is deprecated" ...

iOS

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Jul 12, 2019

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Version/s: 2019.3.0a2, 2019.3.0a9

To reproduce: 1. Download attached "ReproduceOptimizationBug.zip" project and open in Unity 2. Open Build Settings window 3. Make s... Read more

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