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Won't Fix

Votes

0

Found in

2019.4

2020.2

2020.2.2f1

2021.1

2021.2

Issue ID

1310777

Regression

No

[iOS] Application freezes when using camera rendertexture on rawImage

iOS

-

Reproduction steps:
1. Download and open the attached "URPCameraTest_2021_0217.zip" project
2. Build and deploy the project to iOS
3. Press the button in the application (might take around 15-30 clicks)

Expected result: The application does not freeze
Actual result: The application freezes with a "Thread 2: EXC_RESOURCE RESOURCE_TYPE_MEMORY (limit=2867 MB, unused=0x0)" error

Reproducible with: 2019.4.21f1, 2020.2.5f1, 2021.1.0b8, 2021.2.0a6
Could not test with: 2018.4 (Console errors when downgrading)

Reproduced with: iPhone 12 Pro (iOS 14.2.1), iPhone 6S (iOS 13.3.1)

  1. Resolution Note (2021.2.X):

    When run on ios it throws validation error about using AA-ed texture with a shader that expects non-AA-ed texture (it seems you cant use AA-ed texture with RawImage).

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