Search Issue Tracker
Fixed in 2021.2.X
Votes
0
Found in
2020.2
2020.2.0b13
2021.1
2021.2
Issue ID
1298326
Regression
No
[iOS] Application hangs while loading when using Boat Attack benchmark mode
Reproduction steps:
1. Download and open the project from https://github.com/Unity-Technologies/BoatAttack
2. In the toolbar, press "Tools" > "Benchmark"
3. Change the Build target to iOS
4. Build & Run for "Benchmark Suite"
5. Deploy the project to iOS
Expected result: The loading screen doesn't get stuck
Actual result: The loading screen gets stuck at 95%
Reproducible with: 2020.2.4f1, 2021.1.0b5, 2021.2.0a4
Not reproducible with: 2018.4, 2019.4 (Console errors when downgrading)
Does not reproduce with: VLNQA00333, Hmd Global Nokia 7 plus, Android 10, CPU: Snapdragon 660, GPU: Adreno (TM) 512
VLNQA00288, Samsung Galaxy J7, Android 8.1.0, CPU: Exynos 7 Octa 7870, GPU: Mali-T830
Reproduces with: iPhone 12 Pro (iOS 14.2.1)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Property (urp_ReflProbes_BoxMin) exceeds previous array size" warning spams console after switching platforms
- Have to change Input Mapping Path twice for change to take effect when Auto-Save is enabled
- No Duplicate option is available when right clicking States in the Animator Window even though it's available via Shortcut
- Copied and Pasted States appear in a set location instead of where the Users cursor is located at when using the Pasting Shortcut
- Animator Component information box text is not centered
Add comment