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[iOS] Changing Auto-rotation settings causes the first UIWebView to clos...
To reproduce: 1. Download attached "unity_repro_project-min.zip" project and open in Unity2. Delete everything from Plugins folder e... Read more
[iOS] Rendering issues when using Legacy VertexLit Shader on iPhone 5
To reproduce:1. Open attached project "LegacyVertexLitBug.zip"2. Open "Sample.unity" scene3. Build for iOS4. Deploy the Xcode projec... Read more
The GamePlay is very slow and laggy when running the build through any...
How to reproduce:1. Download and open the attached project "LWRP_TEST.zip"2. In "Player Settings" make sure that the "Target SDK" is... Read more
[iOS] The multi-definition Errors are thrown when building for Simulator...
When attempting to Build an iOS Simulator project using Xcode 11.0 Beta, Users are getting multi-definition Errors from UnityMetalSu... Read more
[iOS] Application freezes when using camera rendertexture on rawImage
Reproduction steps:1. Download and open the attached "URPCameraTest_2021_0217.zip" project2. Build and deploy the project to iOS3. P... Read more
[iOS] Application hangs while loading when using Boat Attack benchmark mode
Reproduction steps:1. Download and open the project from https://github.com/Unity-Technologies/BoatAttack2. In the toolbar, press "T... Read more
[iOS] App crashes at runtime when changing the Device language
To reproduce: 1. Download attached "New Unity Project.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode project to t... Read more
[iOS] When using ConfigureAwait(false) the task processing freezes
How to reproduce:1. Open attached "ThreadLostTest" project2. Switch and build to iOS platform and run with an iOS device connected3.... Read more
[iOS][Metal] Using Xcode GPU frame capture extra unused screen-sized tex...
To reproduce:1. Open attached project "ios-test-project.zip"2. Make sure that Graphics API is set to Metal3. Build for iOS device4. ... Read more
[iOS] "Calling TargetGuidByName with name='Unity-iPhone' is deprecated" ...
To reproduce: 1. Download attached "ReproduceOptimizationBug.zip" project and open in Unity2. Open Build Settings window3. Make sure... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument