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[iOS] ReplayKit.APIAvailable returns 'false' on the first call on iOS 13...
Steps to reproduce: 1. Download the attached project (replaykit-api-test.zip) 2. Switch to iOS and build 3. Build and deploy Xcode ... Read more
[iOS] Unity Remote 5 getting Assertion failed on expression: 'uploadDstF...
To reproduce: 1. Open users attached project "ScARedyCAS-Unity.zip" 2. Open "XnAR_Test.unity" scene 3. Connect iOS device to your ma... Read more
[iOS] Incorrect screen resolution returned when launch screen is set to ...
If the iPhone Launch Screen is set to 'None' in the Player Settings when the application is built and run on an iPhone XS Max the Po... Read more
[iOS] Memory leak when invoking typeof(float[]).IsEnum
To reproduce: 1. Download attached project "Dbase_Test.rar" and open in Unity 2. Open "0" scene 3. Build for iOS 4. Deploy the Xcod... Read more
[iOS] The Native plugin generated texture is black in OpenGLES Developme...
To reproduce: 1. Download attached project "OpenGL Native texture.zip" and open in Unity 2. Open "Scene" scene 3. Ensure that OpenG... Read more
[iOS][Metal] Bloom of Post-processing causes flickering white glitches
To reproduce: 1. Download attached project "TestPP.zip" and open in Unity 2. Open "TestPP" scene 3. Ensure that Metal Graphics API ... Read more
[iOS][Vuforia] Background Video plays upside on iPads down after Applica...
Steps: 1. Build and Run project from ownCloud on iPad Pro 2. On device: click button "Load" 3. Click Home button 4. Open multitaskin... Read more
iPhone XS Crash When Spawning C++ Thread
Steps to reproduce: - Export a unity project to iPhone - Create a C++ thread as such and wait for it to finish executing - Crash on ... Read more
[Mobile] Bundle identifier is reset to the default when upgrading the pr...
How to reproduce: 1. Open the attached ios_bundleid_bug.zip project 2. Inspect the Player Settings/iOS/Identification/Bundle identif... Read more
[iOS][OpenGLES] Every 40th - 50th call of Graphics.Blit() is slower abou...
To reproduce: 1. Download attached project "Blittest.zip" and open in Unity 2. Open "test" scene 3. Set Graphics API to OpenGLES2 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System