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[iOS] Keyboard is opened with input field using TouchScreenKeyboard.hide...
To reproduce: 1. Open attached project "Temp.zip" 2. Open "Scene.unity" scene 3. Build for iOS 4. Deploy the Xcode project to iOS de... Read more
[iOS] "Plugin is used from several locations" error when building a proj...
Reproduction steps: 1. Open the attached project in "UnityXCFramework.zip (9.7 MB) " 2. Open "SampleScene.unity" 3. In Assets/Plugin... Read more
[iOS] When using ConfigureAwait(false) the task processing freezes
How to reproduce: 1. Open attached "ThreadLostTest" project 2. Switch and build to iOS platform and run with an iOS device connected... Read more
[iOS] Launch Images for iPhone XS Max missing in Editor and are not crea...
Steps to reproduce: 1. Open attached project (or create a new one) 2. Build for iOS 3. Open Images.xcassets/LaunchImage file 4. Not... Read more
[iOS] CoreMotion errors on any project launched on iPhone XS/XS Max
Steps to reproduce: 1. Open attached project (or create an empty one) 2. Build for iOS 3. Deploy to iPhone XS or iPhone XS Max 4. N... Read more
[iOS] DISABLE_TOUCH_DELAYS define causes a warning on iOS 12 devices
Steps to reproduce: 1. Open attached project (or create a new one) 2. Build for iOS 3. Build Xcode project and deploy to iOS 12 dev... Read more
[iOS] Using ReplayKit can resolve in a black screen and soft lock the ap...
To reproduce: 1. Open attached project "ReplayKitBug.zip" 2. Open "CameraScene.unity" scene 3. Build for iOS 4. Deploy the Xcode pro... Read more
[iOS] A bunch of launch image warnings are thrown when building for iOS ...
Steps to reproduce: 1. Open attached project (or create a new one) 2. Build for iOS 3. Open Xcode project and build it (CMD+B) 4. O... Read more
[iOS] Automatic Signing Team ID isn't saved unless Inspector is first ch...
The appleDeveloperTeamID field ("Automatic Signing Team ID") in the Player Settings (ProjectSettings.asset) is not saved unless the ... Read more
[iOS] InvalidX509Data error thrown when processing a StoreKitTest certif...
Reproduction steps: 1. Open project in "StoreKitTest.zip" 2. Select IAPController prefab in Project Window 3. In Inspector click on ... Read more
All about bugs
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