Search Issue Tracker

0
votes
Duplicate

[iOS] Default Shaders fails to compile on iOS8

iOS

-

Sep 27, 2017

-

Version/s: 5.6.3p4

The project contains only few default UI buttons. Steps: 1. Build and Run user's attached project ("NewUnityProject.zip") on iOS8 d... Read more

0
votes
Duplicate

[iOS 11] Handheld.PlayFullScreenMovie with CancelOnInput doesn't cancel ...

iOS

-

Oct 04, 2017

-

Version/s: 2017.1.2f1

Steps to reproduce: 1. Open attached project 2. Build 'Test' scene to iOS 3. Deploy the build to iOS device 4. Click 'CancelOnInput... Read more

0
votes
Fixed

[Vuforia][iOS] Camera Usage Description remains null after importing Vuf...

iOS

-

Oct 04, 2017

-

Version/s: 2017.2.0f2

To reproduce: 1. Make sure you have installed Vuforia's Support (Player Settings -> XR settings -> Vuforia Augmented Reality) 2. Cre... Read more

0
votes
Fixed

[iOS] Crash when using the "Sign In With Apple" capability

iOS

-

Oct 06, 2020

-

Version/s: 2018.4, 2018.4.19f1

Reproduction steps: 1. Download and open the attached "Apple Sign In Test.zip" project 2. Build and deploy the app to a device (The ... Read more

0
votes
Fixed

[iOS] UnitySendMessage is not working on Simulator when trying to login ...

iOS

-

Mar 18, 2019

-

Version/s: 2018.3.0a5, 2018.3.8f1

To reproduce: 1. Download attached project "iOS-Simulator-w-FB.zip" and open in Unity 2. Open "SampleScene" scene 3. In Player Sett... Read more

0
votes
By Design

[iOS] Input.touchCount does not always return correct number of touch count

iOS

-

Oct 10, 2017

-

Version/s: 2017.1.1f1

To reproduce: 1. Open project attached by QA 2. Open build settings and make sure that "Scene1" is attached 3. Build project for iO... Read more

1
votes
Fixed

[iOS][A11] Screen.dpi() method return incorrect number of DPI on iPhone ...

iOS

-

Oct 20, 2017

-

Version/s: 2017.1.2p1

To reproduce: 1. Open attached project 2. Open build settings, select iOS platform and add "main" scene 3. Build and run project on ... Read more

1
votes
Fixed

iOS Replay Kit using inappropriate non-public APIs

iOS

-

Oct 23, 2017

-

Version/s: 5.6.3f1

Project with iOS Replay Kit is being rejected by App Store due to using inappropriate non-public APIs. Replay Kit feature for Unity... Read more

0
votes
By Design

[iOS] PlayableAsset returns a null when loading with UnityWebRequest.Get...

iOS

-

Oct 16, 2017

-

Version/s: 2017.1.1f1

Steps to reproduce: 1) Open iOSTimelineAsset Project 2) Go to Window -> AssetBundleBrowser -> Build AssetBundle for iOS 3) Upload As... Read more

0
votes
By Design

[Xcode] Team is not being selected automatically when "Automatically man...

iOS

-

Oct 20, 2017

-

Version/s: 2017.2.0b11

To reproduce: 1. Create an empty project 2. Build it for iOS 3. Open build project in Xcode 4. General > Signing > Team and make sur... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.