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[iOS] FullScreenMovieControlMode.CancelOnInput does not work on iOS11
There is an issue with video playback in Unity. On iOS10 single tap skips the video, and there is no option to make a double tap. In... Read more
[iOS 11] Tapping on the input field doesn't open keyboard if the externa...
To reproduce: 1. Open project attached by the user 2. Build it for iOS (make sure that Scenes/Starter scene is attached) 3. Connect ... Read more
[.NET 4.6][iOS] Crash in il2cpp::icalls::System::System::Net::Sockets::S...
Steps to reproduce: 1. Download the project attached by the user 2. Build "test" scene to iOS 3. Build the project to an iOS device ... Read more
[iOS] touch.altitudeAngle and touch.azimuthAngle doesn't work on iPad Pr...
touch.altitudeAngle and touch.azimuthAngle returns -1, 0 or 1 on iPad Pro 10.5" instad of actual values. Steps to reproduce: 1. Bu... Read more
[iOS] Player crashes after changing screen orientation for a lot of time...
Screen orientation is changed to Landscape or Portrait every 1 seconds by script. After 500 - 15000 times iOS Player crashes. Scree... Read more
[iOS] Crash in libobjc.A.dylib`objc_msgSend during AssetBundle download
Steps to reproduce: 1. Download & Open the project 2. Build the project to iOS using BuildInfoList.asset (found in Assets folder) 3.... Read more
[iOS] Compile errors in generated Xcode project in UnityRendering.h and ...
Compile errors in generated Xcode project in UnityRendering.h and UnityInterface.h for unknown type name bool Getting compile error... Read more
[iOS 14] EXC_BAD_ACCESS crash from com.apple.arkit.ardisplaylink
Steps to reproduce: 1. Download and open the attached "ARKitTest" project 2. Build and deploy the project to iOS Reproduced with:20... Read more
[iOS] Xcode project uses libiPhone-lib.dylib instead libiPhone-lib.a fil...
How to reproduce: 1. Open the attached 'EmptyProjectViaScript.zip' project 2. Change Target SDK to Simulator SDK in Player Settings ... Read more
[iOS] Input.GetKey() doesn't work with game controllers on some devices
Steps: 1. Build and Run user's project ("GameCntrollerSample.zip") on iOS device 2. Connect a game controller 3. Press buttons on ga... Read more
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