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[iOS 13.0] Rotations around Device Y-axis does not work when rotating a ...
How to reproduce:1. Download attached "GyroscopeTest.zip" project and open in Unity2. Go to Menu bar-> Edit-> Project Settings... Read more
[iOS] External keyboard input returns "true" for 0.5 seconds after relea...
Steps to reproduce:1. Open user's project "iOSKeyboard.zip"2. Build for iOS and deploy the Xcode project to the iOS device3. Connect... Read more
[iOS] [iPhone 11] ScreenOrientation.PortraitUpsideDown works only for th...
Steps to reproduce:1. Open attached "ScreenBugRepro.zip" project2. Build for iOS and deploy the Xcode project to the iOS device3. Pr... Read more
[iOS][Editor] Lensflare effect edge has a visible part of the borderline
How to reproduce:1. Open the attached lens_flare_test.zip project2. Inspect the Game View3. Enter the Play Mode (The issue is better... Read more
[iOS] Input.touchCount returns a lower value than expected when touching...
Steps to reproduce:1. Open user's attached project "TouchExample.zip"2. Build for iOS and deploy the Xcode project to the iOS device... Read more
[iOS 13] Gyroscope behaviour differs when Game View is opened while usin...
How to reproduce:1. Open the attached project2. Open the "SampleScene" scene3. Connect iOS device to the computer4. Open Unity Remot... Read more
[iOS] Input.touchCount returns 0 when more than five fingers are touchin...
How to reproduce:1. Download and open the project via the link provided in the users' description2. Build for iOS and deploy the Xco... Read more
[iOS] simulator fails to launch with "gfx device initialization failed" ...
Reproduction steps:1. Create a new project2. Switch build target to iOS3. Add a Scene to build4. Go to Player Settings (Edit -> P... Read more
[iOS] UNITY_VERSION in UnityTrampolineConfigure.h is higher in earlier U...
Reproduction steps:1. Open 2020.2.0aX and 2018.4.22f1 Editor folders2. In both folders go PlaybackEngines -> iOSSupport -> Tra... Read more
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