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0
votes
By Design

[Xcode] Team is not being selected automatically when "Automatically man...

iOS

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Oct 20, 2017

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Version/s: 2017.2.0b11

To reproduce:1. Create an empty project2. Build it for iOS3. Open build project in Xcode4. General > Signing > Team and make s... Read more

0
votes
Fixed

[iOS] Mono.Cecil.ResolutionException: Failed to resolve UnityEngine.Rend...

iOS

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Dec 22, 2016

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Version/s: 5.5.0p2

iOS build fails due to 'Mono.Cecil.ResolutionException: Failed to resolve UnityEngine.RenderTexture' error. Steps to reproduce:1) Op... Read more

0
votes
Fixed

AddComponent<AudioSource> fails on iOS device (IL2CPP

iOS

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Dec 26, 2016

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Version/s: 5.5.0p2

To reproduce:1. Open attached project2. Build and run on iOS3. Notice the error "AddComponent asking for "AudioSource" which is not ... Read more

1
votes
Fixed

XCode project has errors when building with Mono2x scripting backend and...

iOS

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Dec 31, 2016

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Version/s: 5.5.0p3

To reproduce:1. Open new project2. Set build target to iOS3. Set scripting backend to Mono 2x4. Set Stripping level to anything othe... Read more

1
votes
Won't Fix

[iOS] Memory leak when unloading assets with OpenGLES on A9 and A10 devices

iOS

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Jan 09, 2017

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Version/s: 5.6.0b3

Memory is leaked each time assets are unloaded (1.5, 2.0 or 2.5 KB at a time) on A9 and A10 iOS devices. Steps to reproduce:1) Open ... Read more

0
votes
Fixed

[iOS] Crash when using the "Sign In With Apple" capability

iOS

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Oct 06, 2020

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Version/s: 2018.4, 2018.4.19f1

Reproduction steps:1. Download and open the attached "Apple Sign In Test.zip" project2. Build and deploy the app to a device(The fol... Read more

0
votes
Fixed

[iOS] Setting Screen.autorotateToLandscapeX causes the next attempt to o...

iOS

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Feb 01, 2019

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Version/s: 2018.3.0f1, 2018.3.2f1

To reproduce: 1. Download attached project "SafariView Repro.zip" and open in Unity2. Open "SampleScene" scene3. Build for iOS4. Dep... Read more

0
votes
By Design

[iOS] PlayableAsset returns a null when loading with UnityWebRequest.Get...

iOS

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Oct 16, 2017

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Version/s: 2017.1.1f1

Steps to reproduce:1) Open iOSTimelineAsset Project2) Go to Window -&gt; AssetBundleBrowser -&gt; Build AssetBundle for iOS3) Upload... Read more

2
votes
Fixed

Shaders break on iOS Metal by using fixed4

iOS

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Jan 20, 2017

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Version/s: 5.5.0p4

To reproduce:1. Open attached project2. Build to device3. Notice that the shaders don't compile (all the textures are pink)Note: If ... Read more

2
votes
Fixed

[iOS] Setting Logging to 'Full' in PlayerSettings results in 'Stacktrace...

iOS

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Jan 10, 2017

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Version/s: 5.4.2f2

If the Logging option is set to Full, 'Stacktrace is not supported on this platform.' error messages are displayed when printing ass... Read more

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