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12
votes
Fixed

Wrong Japanese fallback font on iOS 8.2

iOS

-

Mar 17, 2015

-

Version/s: 4.6.3p3

On iOS 8.1 and the prior versions, “Hiragino Kaku Gothic ProN” is used as a fallback font for Japanese characters. On iOS 8.2, it se... Read more

12
votes
Fixed

[iOS] Social.ReportProgress is not working

iOS

-

Apr 30, 2015

-

Version/s: 5.0.1p2

To Reproduce: 1. Open and build the project GameCenterTest.zip. 2. Make sure that that everything is correctly set up for Game Cent... Read more

0
votes
Fixed

iPhone: Xcode says illegal character when using some symbols

iOS

-

Aug 06, 2010

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Version/s: 3.0.0b5

To Reproduce: 1. Set the bundle identifier with an illegal char such as '_' or ':'. 2. Build will fail. Expected: 1. Unity should... Read more

0
votes
Fixed

iOS mode editor handles textfield input inconsistently

iOS

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Jan 03, 2011

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Version/s: 3.2.0b2

The editor uses TTF text rendering in all modes, but the iOS runtime uses bitmap text rendering. This means that you can input non-a... Read more

6
votes
Won't Fix
0
votes
Won't Fix

AOT failure when generic type array is exposed using ReadOnlyCollection<>

iOS

-

Jan 28, 2011

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Version/s: 3.2.0f2

Looks like AOT failure. When accessing Node<T>.node directly - everything works fine. If it's wrapped with ReadOnlyCollection<> prop... Read more

0
votes
Postponed

Jit compilation fails on a generic method

iOS

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May 05, 2011

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Version/s: 3.4.0a1

There's a plugin with two generic methods one of which causes jit compilation to fail with the following error. ExecutionEngineExce... Read more

0
votes
Fixed

Mscorlib deploy fail and also deploy of unused assets

iOS

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May 26, 2011

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Version/s: 3.4.0b2

Issue#1. Stripper set to "micro mscorlib" chokes on the included dll file with the following exception: "Mono.Linker.ResolutionExcep... Read more

0
votes
Won't Fix

Linq's Sum/Any not being AOTd and raises a runtime exception

iOS

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Aug 08, 2011

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Version/s: 3.4.0f5

Repro: 1. Build & run to the device 2. Click either "Any burning edge" or "Sum" 3. You will get ExecutionEngineException Read more

1
votes
Fixed

MonoBehaviour.OnApplicationFocus not supported on iOS

iOS

-

Jan 18, 2012

-

Version/s: 3.4.2f2

To Reproduce: 1. Open the attached Project. Build & Run to the device. Expected: 1. Every call to MonoBehaviour.OnApplicationFocus ... Read more

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