Search Issue Tracker
[Metal]When using the cardboard SDK on iOS, one eye doesn't work on meta...
To reproduce:1. Open attached project2. Build it to iOS and run on metal3. Use the "Dist.Correction Mode" buttonNotice that one side... Read more
Standard Unity water (Water4) is broken on iOS 9
To reproduce:1. Build attached project to iOS2. Run it on a device with iOS 93. Notice that the sea doesn't look right (hard to desc... Read more
[WWW] Calling www.Dispose() causes a crash on iOS
Steps to reproduce:1) Open the attached project.2) Add scene 'Main.unity' to build.3) Build the project for iOS.4) Deploy the projec... Read more
[iOS] Disabling "Status Bar Hidden" on devices without a notch is not wo...
How to reproduce:1. Open project "StatusBar.zip"2. Open Build Settings and build the project for iOS3. Deploy the app on the iOS dev... Read more
[iOS] The whole project recursively copies itself into the Build folder ...
To reproduce: 1. Download attached project “case_1124821-iosPluginTest 2.zip" and open in Unity2. Open "EmptyScene" scene3. Go to yo... Read more
[iOS][GameCenter] Social.localUser.Authenticate does not work on some de...
To Reproduce: 1. Build and run the attached project.2. Enable 'Game Center' in the capabilities section.3. Click the button and obse... Read more
[iOS] Signing info gets broken when appeding a project which doesen't us...
Basically this is by design, but it might make sense to consider this case: 1. Build any project.2. Disabled automatic signing and a... Read more
[iOS 14] VideoPlayer crashes on EXC_BAD_ACCESS or signal SIGABRT when au...
[iOS 14] VideoPlayer crashes on EXC_BAD_ACCESS or signal SIGABRT when audioOutputMode is set to APIOnly/Audio Source or Render Mode ... Read more
[iOS] App hangs if OnApplicationPause() is called before another OnAppli...
Steps to reproduce:1) Open the attached project.2) Build the project for iOS.3) On the iOS device, have some kind of an app, which c... Read more
[iOS][Metal] GPU frame time is slower on Metal than openGLES3 when using...
Steps to reproduce: 1. Open attached project (RenderTextureTest_stripped.zip)2. Make sure graphics API for iOS is set to Metal3. Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window