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Enviroment.SpecialFolder.ApplicationData does not have write permissions
To reproduce: 1. Open the attached project 2. Run in the Editor and verify that the file "test.txt" is created in: /Users/<USER>/.co... Read more
[IL2CPP] Executable size increases beyond Apple's submission limits
To Reproduce: 1. Build project. 2. Product > Archive in xCode. 3. Click 'Show Package Content' on the generated archive file & find... Read more
On iOS a movie might not play if played in a short time after another movie
Seems that you have to wait at least 1.9 seconds before playing one video after another has finished. To reproduce: 1. build & run ... Read more
Calling WebCamTexture.Stop() after GetPixels() leads to memory corruptio...
The issue is that WebCamTexture.Stop() frees internal memory buffer used by GetPixels(), but doesn't mark it as deleted. So subseque... Read more
WebCamTexture is always vertically mirrored on Metal iOS builds
WebCamTexture is always vertically mirrored on Metal iOS builds, works fine on GLES3 To reproduce: 1) Download and open project 2)... Read more
[iOS] GLES3 is causing distortion on moving meshes to appear on iOS7
On 4.6 Auto graphics backend reverts to GLES3 on iOS7 when Metal is not available, maybe we should just disable it on pre iOS8 devic... Read more
[iOS,ARMv7] Qualcomm Vuforia plugin causes the app to crash when optimiz...
To Reproduce: 1. Build the attached app for ARMv7 2. In Xcode Build Settings set Optimization level to 'Fastest/Smallest' 3. Deplo... Read more
[iOS] Arial Thai fonts don't work
To Reproduce: 1. Run the attached scene on iOS. 2. Observe that Thai font's are not rendered. Read more
[iOS] Append doesn't work with ILL2CP projects
To Reproduce: 1. Build an empty IL2CPP project. 2. Build on top of the same project with Append: build fails with "Error building... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Pixelated lens icon in the Search window
- Informational text does not wrap and does not fit when the Viewer Window is opened by default
- GameObject cannot be resized with Scale Tool when axis scale is 0
- Adaptive Probe Volume “No Adaptive Probe Volume in Scene” warning is shown only on the first time and is never shown again when baking the Adaptive Probe Volumes with all the Adaptive Probe Volume components disabled
- “NullReferenceException” thrown in Console when changing Profile field to ‘DefaultLookDevProfile’ in Lighting window after deleting Directional Light