Search Issue Tracker

0
votes
Fixed

[iOS] LogCallback has a type of LogType.Error on unhandled exception

iOS

-

Jul 14, 2016

-

Version/s: 5.3.5p8

Steps to reproduce: 1. Open attached project2. Build the 'test' scene for iOS3. Open Xcode project and add a breakpoint in Test2::Lo... Read more

0
votes
Fixed

High CPU usage while downloading assetbundles

iOS

-

Dec 18, 2015

-

Version/s: 5.3.0f4

1. Open attached project2. Build to iOS3. Press LoadBundle button4. Look at CPU usage Regression from: 5.3.0f1 Read more

1
votes
Not Reproducible

[Atomics] Device freezes in an apparent loop after running project for a...

iOS

-

Sep 19, 2015

-

Version/s: 5.2.0p1

How to reproduce: 1. Open attached project2. Build to iOS and run3. Play the game for a while- The game freezes, but Xcode does not ... Read more

0
votes
Fixed

[iOS] Signing info gets broken when appeding a project which doesen't us...

iOS

-

Sep 19, 2016

-

Version/s: 5.5.0b2

Basically this is by design, but it might make sense to consider this case: 1. Build any project.2. Disabled automatic signing and a... Read more

0
votes
Won't Fix

[iOS] App goes to background when transferred to Instruments

iOS

-

Jul 16, 2015

-

Version/s: 4.6.7p1

To Reproduce: 1. Build and deploy app.2. Open memory/debug section & click transfer to instruments3. Click Record when Instrumen... Read more

4
votes
Fixed

Vuforia 4.2.3 doesn't work on iOS 8

iOS

-

Jun 16, 2015

-

Version/s: 4.5.5p3

To reproduce: 1) Download and open project2) In test.scene set the App License Key of ARCamera to one you can get from https://devel... Read more

1
votes
Won't Fix

[iOS] .xcworkspace isn't generated for iOS projects using Firebase plugin

iOS

-

May 18, 2017

-

Version/s: 5.6.0f3

When generating iOS builds headlessly, pods are not installed in the build folder when Firebase plugin is used. Steps to reproduce:1... Read more

0
votes
Fixed

Function with return type 'const char *' of Native rendering plug-in cra...

iOS

-

Feb 24, 2016

-

Version/s: 5.3.2p4

How to reproduce: 1. Open attached project2. Open scene scene.unity3. Build to iOS and run- Note that the build crashes before even ... Read more

0
votes
Fixed

[iOS] Incorrect screen resolution returned when launch screen is set to ...

iOS

-

Oct 29, 2018

-

Version/s: 2017.4.13f1

If the iPhone Launch Screen is set to 'None' in the Player Settings when the application is built and run on an iPhone XS Max the Po... Read more

6
votes
Fixed

[AntiAliasing][iOS] Crash in UnityBlitToBackbuffer when AntiAliasing is on

iOS

-

Jul 21, 2015

-

Version/s: 5.1.2f1

1. Open attached project2. Build to iOS3. On device screen will be black4. In quality settings "High Quality" preset disable Anti Al... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.