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[iOS] iPad splash screen uses the previous build's splash screen
To reproduce:1. Open attached project2. Build to iOS3. Run on an appropriate device4. Change the splash screen for iPad5. Build it a... Read more
[iOS] LogCallback has a type of LogType.Error on unhandled exception
Steps to reproduce: 1. Open attached project2. Build the 'test' scene for iOS3. Open Xcode project and add a breakpoint in Test2::Lo... Read more
High CPU usage while downloading assetbundles
1. Open attached project2. Build to iOS3. Press LoadBundle button4. Look at CPU usage Regression from: 5.3.0f1 Read more
[Atomics] Device freezes in an apparent loop after running project for a...
How to reproduce: 1. Open attached project2. Build to iOS and run3. Play the game for a while- The game freezes, but Xcode does not ... Read more
[iOS] checking if 'Unity Is Paused' after Unity 'did Resign Active' resu...
Reproduction steps:1. Open the project in "AdMobCrash.zip"2. Build the application for iOS3. Make sure your device has an internet c... Read more
[iOS] App goes to background when transferred to Instruments
To Reproduce: 1. Build and deploy app.2. Open memory/debug section & click transfer to instruments3. Click Record when Instrumen... Read more
[iOS] iPhone 13 Pro framerate drops after rotating the device
Reproduction steps:1. Download and open the attached "ProMotion iOS Bug.zip" project2. Build the project for iOS3. Set "GPU Frame Ca... Read more
[iOS] .xcworkspace isn't generated for iOS projects using Firebase plugin
When generating iOS builds headlessly, pods are not installed in the build folder when Firebase plugin is used. Steps to reproduce:1... Read more
[iOS][Simulator] UnityEngine.iOS.DeviceGeneration always returns 'Unknow...
Steps to reproduce: 1. Open attached project2. Switch to iOS and make sure 'Target SDK' is set to 'Simulator SDK' in player settings... Read more
[AntiAliasing][iOS] Crash in UnityBlitToBackbuffer when AntiAliasing is on
1. Open attached project2. Build to iOS3. On device screen will be black4. In quality settings "High Quality" preset disable Anti Al... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type