Search Issue Tracker

0
votes
By Design

[iOS] iPad splash screen uses the previous build's splash screen

iOS

-

Sep 20, 2016

-

Version/s: 5.3.5p7

To reproduce: 1. Open attached project 2. Build to iOS 3. Run on an appropriate device 4. Change the splash screen for iPad 5. Build... Read more

0
votes
Fixed

[iOS] LogCallback has a type of LogType.Error on unhandled exception

iOS

-

Jul 14, 2016

-

Version/s: 5.3.5p8

Steps to reproduce: 1. Open attached project 2. Build the 'test' scene for iOS 3. Open Xcode project and add a breakpoint in Test2:... Read more

0
votes
Fixed

High CPU usage while downloading assetbundles

iOS

-

Dec 18, 2015

-

Version/s: 5.3.0f4

1. Open attached project 2. Build to iOS 3. Press LoadBundle button 4. Look at CPU usage Regression from: 5.3.0f1 Read more

1
votes
Not Reproducible

[Atomics] Device freezes in an apparent loop after running project for a...

iOS

-

Sep 19, 2015

-

Version/s: 5.2.0p1

How to reproduce: 1. Open attached project 2. Build to iOS and run 3. Play the game for a while - The game freezes, but Xcode does... Read more

0
votes
Won't Fix

[iOS] checking if 'Unity Is Paused' after Unity 'did Resign Active' resu...

iOS

-

Jun 25, 2020

-

Version/s: 2019.3, 2019.3.15f1, 2020.2

Reproduction steps: 1. Open the project in "AdMobCrash.zip" 2. Build the application for iOS 3. Make sure your device has an interne... Read more

0
votes
Won't Fix

[iOS] App goes to background when transferred to Instruments

iOS

-

Jul 16, 2015

-

Version/s: 4.6.7p1

To Reproduce: 1. Build and deploy app. 2. Open memory/debug section & click transfer to instruments 3. Click Record when Instrume... Read more

4
votes
Fixed

Vuforia 4.2.3 doesn't work on iOS 8

iOS

-

Jun 16, 2015

-

Version/s: 4.5.5p3

To reproduce: 1) Download and open project 2) In test.scene set the App License Key of ARCamera to one you can get from https://dev... Read more

1
votes
Won't Fix

[iOS] .xcworkspace isn't generated for iOS projects using Firebase plugin

iOS

-

May 18, 2017

-

Version/s: 5.6.0f3

When generating iOS builds headlessly, pods are not installed in the build folder when Firebase plugin is used. Steps to reproduce:... Read more

0
votes
Fixed

[iOS][Simulator] UnityEngine.iOS.DeviceGeneration always returns 'Unknow...

iOS

-

May 03, 2018

-

Version/s: 2018.2.0b1

Steps to reproduce: 1. Open attached project 2. Switch to iOS and make sure 'Target SDK' is set to 'Simulator SDK' in player settin... Read more

6
votes
Fixed

[AntiAliasing][iOS] Crash in UnityBlitToBackbuffer when AntiAliasing is on

iOS

-

Jul 21, 2015

-

Version/s: 5.1.2f1

1. Open attached project 2. Build to iOS 3. On device screen will be black 4. In quality settings "High Quality" preset disable Anti... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.