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Screen.orientation cannot be set to AutoRotation after forcing other ori...
Setting Screen.orientation to AutoRotation has no effect if orientation was manually changed before. To Reproduce: 1. Open & deplo... Read more
In iOS 8 Application.dataPath write access is denied
In iOS 8 Application.dataPath write access is denied. This is expected as Application.dataPath is pointing to Unity's Data folder wh... Read more
[iOS] Survival Shooter crashes on startup with GLES3 on iOS 10 in Textur...
Steps to reproduce: 1) Open the attached project. 2) Set the Graphics API to OpenGLES 3.0 in Player Settings. 3) Build and deploy to... Read more
[iOS][Metal] Crash in "InvalidateState() + 64 at GfxDeviceMetal.mm:1343 ...
Reproduction steps: 1. Open the attached project. 2. Make sure graphics API is set to "Metal". 3. Build for iOS and open the Xcode p... Read more
Modal view is hidden after application goes into the background and resumes
How to reproduce: 1. Open attached project 2. Build to iOS and run 3. On the device, press any button that has 'Show' in the name ... Read more
Cubemaps get noticeable seams when built for iOS
See the following screenshot for an example: http://i.imgur.com/4rtAGUA.jpg It gets seams not only on the cubed skybox but also on ... Read more
iOS Build with Script Call Optimization "Fast <...>" fails
When building any project on 5.0 with Script Call Optimisation "Fast but no Exceptions", cross compilation errors are thrown and it'... Read more
[iOS] Social.Authenticate callbacks are no longer called after the login...
To Reproduce: 1. Build & run the attached app on iOS. 2. Logout from your GameCenter account. 3. Click 'Authenticate' and click 'Ca... Read more
[iOS][ES2] Shader fails to compile in the GfxDeviceGLES on 5.4/5.5
To Reproduce: 1. Build the attached project for GLES2 (tested on iOS) 2. Observe that after the app is launched you'll get these er... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ListView fails to display items when the source list is cleared and a single element is added
- UI Toolkit ':hover' state remains active when another panel is drawn over the hovered element and Touch input is used
- Unsupported Orient modes can be selected and throw errors when using Strip VFX
- "Tab" key exits the name text field in the VFX Graph tab when renaming the Property
- Shader warnings are thrown when deleting blocks in the Ribbon VFX Graph