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[Sprites] [iOS] PVRTC Format Atlas variant made from ASTC Format Master ...
Reproduction steps:1. Open project in "AtlasVariantCompression.zip"2. Go to Assets > Sprites > NonSquare folder3. Create a new... Read more
[iOS] Converting WebcamTexture to Texture2D flips the image horizontally
Steps to reproduce:1. Open the attached project ("1312269.zip")2. Build and deploy "DemoSCene" scene to an iOS device3.Tap the scree... Read more
[UAAL] [iOS] Application.Unload() does not free up memory
Reproduction steps:1. Open customer's attached project in "UnityProject.zip"2. Build and Deploy to an iOS device3. In Xcode open the... Read more
[iOS] Background audio sources are stopped when launching an app with "D...
Reproduction steps:1. Open attached project "Case_1286259"2. Open "Edit -> Project Settings... -> Audio" and make sure "Disabl... Read more
[iOS] InvalidX509Data error thrown when processing a StoreKitTest certif...
Reproduction steps:1. Open project in "StoreKitTest.zip"2. Select IAPController prefab in Project Window3. In Inspector click on Mak... Read more
[iOS] "Plugin is used from several locations" error when building a proj...
Reproduction steps:1. Open the attached project in "UnityXCFramework.zip (9.7 MB) "2. Open "SampleScene.unity"3. In Assets/Plugins/i... Read more
[iOS] Crash when closing the app while loading data from ODR
Reproduction steps:1. Open the attached project from the provided link2. In the Menu Bar click "Bundle" -> "Build iOS AssetBundle... Read more
[iOS] Application crashes when making a web request and using deep profi...
Reproduction steps:1. Download and open the attached "DeepProfilingIssues" project2. In the Build Settings window, switch to the iOS... Read more
[iOS] Device.generation returns "iPhoneUnknown" when running on iPhone 1...
Reproduction steps:1. Open attached project "Case_1299093"2. Build and Deploy the project to a device3. Observe the Xcode Console Ex... Read more
[iOS 14] EXC_BAD_ACCESS crash from com.apple.arkit.ardisplaylink
Steps to reproduce:1. Download and open the attached "ARKitTest" project2. Build and deploy the project to iOS Reproduced with:2018.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument