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0
votes
Duplicate

References in inspector not updated when changing the type of a field in...

Inspector Functionality

-

Jan 27, 2017

-

Version/s: 5.6.0b5

To reproduce: 1. Open any project 2. Create either a public variable or a private one with [SerializeField] of type Object in a scri... Read more

1
votes
Fixed

Locking the Inspector on subscene objects causes their disappearance and...

Inspector Functionality

-

Jan 25, 2017

-

Version/s: 5.5.0p3

How to reproduce: 1. Open attached project "874301-repro.zip" 2. Open "Test" scene 3. Add additional scene "Test2" 4. Enter play m... Read more

0
votes
Fixed

ReverbZone.RoomRolloffFactor property can only be set indirectly (throug...

Inspector Functionality

-

Jan 23, 2017

-

Version/s: 5.6.0b4

Reproduction steps: 1. Open my attached project ("case_873297-repro") 2. Open the "main" scene 3. Select the "Reverb Zone" in the hi... Read more

0
votes
By Design

public variable doesn't update value after adding [Range()]

Inspector Functionality

-

Jan 17, 2017

-

Version/s: 5.5.0p4

Steps to reproduce: 1. Open attached project "871421.zip" 2. Open "test" scene 3. Select "Cube" gameObject in the Hierarchy and look... Read more

0
votes
Fixed

physx::shdfnd::Foundation::getErrorMutex crash caused by a removing a cl...

Inspector Functionality

-

Jan 07, 2017

-

Version/s: 5.5.0b11

Steps to reproduce: 1. Open "cloth" project 2. Load "crash" scene 3. In the hierarchy select "Game Object" 4. Remove cloth component... Read more

0
votes
Fixed

Newly declared arrays become null when attached to gameObject script is ...

Inspector Functionality

-

Jan 10, 2017

-

Version/s: 5.5.0p3

To reproduce: 1.Download and open attached project 2.Attach Behav script to Main Camera object 3.Open Behav script and uncomment de... Read more

0
votes
Fixed

RequireComponent does not add a component on the object that has the script

Inspector Functionality

-

Jan 03, 2017

-

Version/s: 5.5.0p3

Reproduction steps: 1. Open the attached project; 2. Open the scene 'TestScene'; 3. Create an empty gameobject; 4. Drag 'NavMeshAge... Read more

1
votes
Won't Fix

GizmoManager::BuildGizmosForGameObject crash caused by prefab script com...

Inspector Functionality

-

Dec 15, 2016

-

Version/s: 5.5.0f3

Steps to reproduce: 1 Open "Testing Making a Turn-Based Strategy Game.zip" project 2. Open "Hexagon Grid" scene 3. Press play 0x000... Read more

0
votes
Won't Fix

UI Element's position changes after entering and exiting Play Mode

Inspector Functionality

-

Dec 05, 2016

-

Version/s: 5.4.1f1

UI Element's Position Y doesn't reset properly after entering and exiting Play Mode. Note: Possible workaround is to save "Panel" a... Read more

0
votes
Fixed

[Inspector][Metal] Selecting 'Metal Editor Support* (Experimental)' and ...

Inspector Functionality

-

Dec 13, 2016

-

Version/s: 5.6.0b1

Steps to reproduce: 1) Open any project. 2) Go to Edit > Project Settings > Player > Other Settings. 3) Tick the 'Metal Editor Suppo... Read more

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