Search Issue Tracker

0
votes
Duplicate

References in inspector not updated when changing the type of a field in...

Inspector Functionality

-

Jan 27, 2017

-

Version/s: 5.6.0b5

To reproduce: 1. Open any project 2. Create either a public variable or a private one with [SerializeField] of type Object in a scri... Read more

1
votes
Fixed

Locking the Inspector on subscene objects causes their disappearance and...

Inspector Functionality

-

Jan 25, 2017

-

Version/s: 5.5.0p3

How to reproduce: 1. Open attached project "874301-repro.zip" 2. Open "Test" scene 3. Add additional scene "Test2" 4. Enter play m... Read more

0
votes
Fixed

ReverbZone.RoomRolloffFactor property can only be set indirectly (throug...

Inspector Functionality

-

Jan 23, 2017

-

Version/s: 5.6.0b4

Reproduction steps: 1. Open my attached project ("case_873297-repro") 2. Open the "main" scene 3. Select the "Reverb Zone" in the hi... Read more

0
votes
By Design

public variable doesn't update value after adding [Range()]

Inspector Functionality

-

Jan 17, 2017

-

Version/s: 5.5.0p4

Steps to reproduce: 1. Open attached project "871421.zip" 2. Open "test" scene 3. Select "Cube" gameObject in the Hierarchy and look... Read more

0
votes
Fixed

physx::shdfnd::Foundation::getErrorMutex crash caused by a removing a cl...

Inspector Functionality

-

Jan 07, 2017

-

Version/s: 5.5.0b11

Steps to reproduce: 1. Open "cloth" project 2. Load "crash" scene 3. In the hierarchy select "Game Object" 4. Remove cloth component... Read more

0
votes
Fixed

Newly declared arrays become null when attached to gameObject script is ...

Inspector Functionality

-

Jan 10, 2017

-

Version/s: 5.5.0p3

To reproduce: 1.Download and open attached project 2.Attach Behav script to Main Camera object 3.Open Behav script and uncomment de... Read more

0
votes
Fixed

RequireComponent does not add a component on the object that has the script

Inspector Functionality

-

Jan 03, 2017

-

Version/s: 5.5.0p3

Reproduction steps: 1. Open the attached project; 2. Open the scene 'TestScene'; 3. Create an empty gameobject; 4. Drag 'NavMeshAge... Read more

1
votes
Won't Fix

GizmoManager::BuildGizmosForGameObject crash caused by prefab script com...

Inspector Functionality

-

Dec 15, 2016

-

Version/s: 5.5.0f3

Steps to reproduce: 1 Open "Testing Making a Turn-Based Strategy Game.zip" project 2. Open "Hexagon Grid" scene 3. Press play 0x000... Read more

0
votes
Won't Fix

UI Element's position changes after entering and exiting Play Mode

Inspector Functionality

-

Dec 05, 2016

-

Version/s: 5.4.1f1

UI Element's Position Y doesn't reset properly after entering and exiting Play Mode. Note: Possible workaround is to save "Panel" a... Read more

0
votes
Fixed

[Inspector][Metal] Selecting 'Metal Editor Support* (Experimental)' and ...

Inspector Functionality

-

Dec 13, 2016

-

Version/s: 5.6.0b1

Steps to reproduce: 1) Open any project. 2) Go to Edit > Project Settings > Player > Other Settings. 3) Tick the 'Metal Editor Suppo... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.