Search Issue Tracker
Unity crashes if a script containing a custom inspector class is deleted
If a file containing a custom inspector class is deleted from the file system while an object in the editor is currently drawing the... Read more
[HideInInspector] Script with HideInInspector hideFlags and [ExecuteInEd...
Script with HideInInspector hideFlags and [ExecuteInEditMode] attribute cannot be removed from gameobject after deleting it from the... Read more
Pressing right click on script with missing component does not show dial...
Steps to reproduce: 1. Download and import attached project. 2. Open scene: main. 3. Select "GameObject" in Hierarchy window. 4. Ri... Read more
Previews (mesh, material) are empty when using -force-gfx-direct on OS X.
Mesh and material previews don't show up at all on Mac. On Windows they don't show up when linear lighting is enabled. Read more
Regression: "Unable to load the icon: 'sv_icon_dot9_pix16_gizmo'" error ...
Regression - doesn't happen in 5.5.0a6 1. What happened In 5.5.0b1 when you "select icon" in Inspector - a lot of errors appear in C... Read more
Player settings sometimes breaks when switching to Windows Store
To reproduce: 1. Create a new project, and create a new script for it 2. Open the build settings, switch the platform to wp8 3. Open... Read more
Changing variable's value through script doesn't update it in inspector ...
Steps to reproduce: 1. Open attached project 2. Open scene "Inspectorbug" 3. Open "InspectorBug.cs" and notice that it increases "v... Read more
Monobehaviour cannot be loaded in inspector
Monobehaviour cannot be loaded in inspector. 2) How can we reproduce it using the example you attached. 1. Open the scene "TestScen... Read more
The download progress image is not in the centre of the button in inspector
The download progress image is not in the centre of the button in inspector 1 Create new project and go to Project view 2 In searc... Read more
Audio Listener component is not draggable in the Inspector
To reproduce: 1. Open attached project 2. Open "Test" scene 3. Select Main Camera in the Hierarchy 4. In the Inspector try to drag t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Input Field ignores first keyboard input when calling Focus() from code
- GC Alloc when using Graphics.RenderMeshInstanced
- [VFX Graph][URP] VFX crashes on URP when dragging VFX asset to the Hierarchy window
- InvalidOperationException when using AsyncGPUReadback.RequestIntoNativeArray
- Generated Entities look different when Depth Priming Mode is changed