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Inspector Text is garbled while scripts are being compiled
Steps to reproduce: 1. Download attached project 2. Open "John" scene 3. Select GameObject 4. Open Bad Script and edit it to have a ... Read more
ReverbZone.RoomRolloffFactor property can only be set indirectly (throug...
Reproduction steps: 1. Open my attached project ("case_873297-repro") 2. Open the "main" scene 3. Select the "Reverb Zone" in the hi... Read more
[Inspector][Rotation] Rotation value change in play mode is calculated i...
Repro steps: 1) Open project 2) Create a cube 3) Change Rotation X to 100 4) Enter Playmode and notice it is changed to ~80 5) Repea... Read more
After changing type from GameObject to Transform inspector field for tha...
Steps to reproduce: 1. Open attached project 2. Open scene "testScene" 3. In hierarchy, select ScriptHolder GO and notice that Cube... Read more
[Inspector][Shuriken] Value modes cannot be set to 'Random Between Two C...
When trying to select 'Random Between Two Constants' for SubEmitter parameters like Start Lifetime, Start Speed etc., the parameter ... Read more
Player settings sometimes breaks when switching to Windows Store
To reproduce: 1. Create a new project, and create a new script for it 2. Open the build settings, switch the platform to wp8 3. Open... Read more
Multi-editing materials not possible in inspector
To reproduce: 1. Create 2 cubes 2. Create new material and assign it to one of them 3. Select both cubes 4. Notice that material isn... Read more
Unity crashes when adding a mesh to a sprite renderer
Adding a mesh via drag&drop to a gameobject that has a sprite renderer causes Unity to crash. To reproduce: 1. Open attached projec... Read more
ImageEffects (5.0regression): Standard Asset Image-fx components breaks ...
To Reproduce: 1. Open scene 'OnSecondaryCamera' in the attached project. 2. Chnage script property on the 'Blur' component in the... Read more
public variable doesn't update value after adding [Range()]
Steps to reproduce: 1. Open attached project "871421.zip" 2. Open "test" scene 3. Select "Cube" gameObject in the Hierarchy and look... Read more
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