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Unable to interact with Material Inspector window when entering and exit...
Reproduction steps:1. Open "ReproProject"2. Open "Assets/OutdoorsScene" scene3. Select "Assets/Materials/RefractiveCube" material4. ... Read more
[MacOS] Invalid script warning in the Prefab Override dropdown gets cut off
Steps to reproduce: 1. Open the attached project2. Go to SampleScene.unity3. Select the Cube prefab in the Hierarchy4. Click on the ... Read more
Creating material variant produces errors if there is no Materials folder
Steps to reproduce:1. Open attached project "URPSprite.zip" and scene "SampleScene"2. In Hierarchy window, select SampleCharacter Ga... Read more
PropertyDrawer is not refreshing when populating [SerializeReference] fi...
How to reproduce:1. Open the user-attached “SerializedReference-BugReproProject.zip” Project2. Select the “New Test Scriptable Objec... Read more
Memory is allocated but nothing happens when duplicating Values with the...
How to reproduce:1. Open any project2. Select a GameObject in the Hierarchy3. Select any value shown in the Inspector4. Hold down th... Read more
The [SerializeField] of a Script Component becomes unfocused after you e...
How to reproduce:1. Open the “InspectorReport“ project2. Open the “SampleScene“3. Select the “Prefab“ Prefab4. In the Inspector, und... Read more
Material Preview breaks after changing Preview shapes, repainting option...
How to reproduce:1. Open any project and have the Game View open2. Create a Material in the Project Browser3. Select it and scroll d... Read more
Texture3d preview is not showing up when Direct3D12 Graphics API is used
Reproduction steps:1. Open the attached ‘Texture3D Bug.zip” project2. Select the “Assets/Example3DTexture.asset” Asset in the Projec... Read more
"ExecuteMenuItem failed because there is no menu named" error is thrown ...
Steps to reproduce:1. Create a new project or open an existing one2. Select a GameObject in Hierarchy or create a new one3. Click "A... Read more
Custom Inspector created with UIToolkit doesn't prompt the user to save ...
Reproduction steps:1. Open the attached project “ReproProject”2. In the Project Window, select “Assets/XML/Manifes1.xml”3. Lock the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server