Search Issue Tracker
Fixed
Fixed in 2022.3.13f1, 2023.1.19f1, 2023.2.0b16, 2023.3.0a12
Votes
0
Found in
2022.3.11f1
2023.1.16f1
2023.2.0b13
2023.3.0a9
Issue ID
UUM-52572
Regression
Yes
PropertyDrawer is not refreshing when populating [SerializeReference] fields in the Inspector Window
How to reproduce:
1. Open the user-attached “SerializedReference-BugReproProject.zip” Project
2. Select the “New Test Scriptable Object.asset” found in the Assets folder in the Project window
3. In the Inspector Window add a new element to the Integer and Float arrays under the “Expected To Break” Drop-down
4. Observe the Inspector Window
Expected result: The PropertyDrawer is populated and the new variables are visible in the Inspector Window
Actual result: The PropertyDrawer is populated, but the new variables are not visible in the Inspector Window
Reproducible with: 2022.2.0a13, 2022.3.11f1, 2023.1.16f1, 2023.2.0b13, 2023.3.0a9
Not reproducible with: 2021.3.31f1, 2022.2.0a12
Reproduced on: macOS Sonoma 14.0 (Intel)
Not reproduced on: No other environment tested
Notes:
- Reproducible on a new project
- Workaround: De-select and re-select the Asset and the PropertyDrawer will show the new variables correctly
- The reporter noted that Tiago investigated the issue a bit and found this information:
" So, the issue is with propagating the refresh messages - modifications get received as expected, from any property drawer that references that field, but the refresh only gets responded to by the first registered responder, which causes the refresh to happen in the property drawer with the first path that refers to that object and not in any other paths. And if the first path is hidden, the first path makes the refresh message go nowhere."
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A Warning is displayed in the Inspector when a Mesh with any Material is added as a Terrain Detail
- [Android][Vulkan] Memory leak when playing and stopping a video using the Video Player on some devices
- Caret moves by a character when typing "." and any number into 'Grid and Snap' toolbar's input field
- Missing #pragma directives warnings appear in Inspector when including .hlsl file in Shader
- Fixed Timestep setting gets resets to default when upgrading project
Add comment