Search Issue Tracker
[GUIEvents] Enter and Numpad enter produce the same KeyCode on Windows, ...
How to reproduce:1. Open QA-supplied project2. Load scene "main"3. Enter the Play mode4. Press Enter on the keyboard5. Press Numpad ... Read more
Player Input component help reference button does not link to docs
Reproduction steps:1. Download and open the attached "LunarLander.zip" project2. In the Hierarchy window, select the "Square" game o... Read more
Reading from PS4 controller fails after the built project loses focus if...
Repro steps:1. Open the user's attached project "crap.zip"2. Make sure that "Visible in Background" is disabled in Project Settings ... Read more
[Rendering Debugger] [Android] Hard to open Debugger UI on some Android ...
Hard to open Debugger UI when FPS are low because touch events get missed. You need to tap the screen quickly around 7 times in case... Read more
GetMouseButtonUp(0) doesn't return true sometimes
How to reproduce:1. Open the attached project "GetMouseButtonUp.zip"2. Open the "SampleScene" Scene3. Enter Play Mode4. Click until ... Read more
Input.GetJoystickNames returns controllers even when they're disconnected
Steps to reproduce: 1. Download and open the attached project2. Make sure you have any controllers connected3. Enter Playmode4. Obse... Read more
(Leap Motion) Crash when entering Play mode for the second time
How to reproduce:1. Open the attached project2. Open the "main" scene3. Enter Play mode4. Exit Play mode4. Enter Play mode Actual re... Read more
Loading a new Scene resets Input
Reproduction steps: 1. Open "MinimalRepro" project2. Enter Play Mode3. Hold "A/D" or the "Left/Right Arrow"4. See that the Console o... Read more
Cursor not locked within game window bounds when using CursorLockMode.Co...
How to reproduce:1. Open "ConfinedMouseRepro" project2. Build for standalone (make sure that "Default" scene is included)3. Run buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved