Search Issue Tracker
The number's precision doesn't change according to the size of the text ...
How to reproduce it: 1. Open the user's attached project ("New_Unity_Project.zip") 2. Select 'GameObject' in the Hierarchy window 3.... Read more
Scene View Search field is not selectable with Mouse controls
In Editor, Applying Mouse left-clicks on Scene view 'Search Query' field it's not selectable and not getting highlighted. Refer atta... Read more
Contents of a ModalUtility window are invisible when it is launched from...
How to reproduce: 1. Create a new Unity Project 2. Import the attached "1313636.cs" script 3. Right-click on the attached script 4. ... Read more
"Invalid editor window of type" error when double-clicking a tab to maxi...
Reproduction steps: 1. Open the attached project "1421405.zip" 2. Open "SampleScene" from the Project window 3. Select "GameObject" ... Read more
Changes to Assembly Definition Asset are not saved after pressing the Ap...
How to reproduce: 1. Open the user's attached project 2. In the Project window select Scripts > NewAssembly 3. In the Inspector chec... Read more
Missing referenced script warnings are thrown when resetting the Editor ...
How to reproduce: 1. Create a new Unity project 2. Select any Editor layout type other than the default 3. Click Play 4. Change Edit... Read more
[macOS] Ctrl+Click does not open ObjectField context menu ("Properties.....
Reproduction steps: 1. Create and open a new Unity project 2. In Hierarchy, select Main Camera 3. In Inspector, Hold Control Keyboar... Read more
[MacOS] Editor does't show unsaved changes pop up if editor is closed us...
Steps to reproduce: 1. Open attached project 2. Open window by clicking Test > SaveChangesWindow 3. Click Set Unsaved 4. Try to clo... Read more
Unsaved changes dialog mentions same window multiple times if window wit...
Steps to reproduce: 1. Open attached project 2. Open window using Test > SaveChangesWindow 3. Click 'Set Unsaved' button in SaveCha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System