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EditorGUI.RectIntField fields have different Width and Height compared t...
Reproduction steps: 1. Download and open the attached project "RectIntTest.zip" 2. Open scene 'SampleScene' 3. Select GameObject 'Te... Read more
ListView tooltip position is incorrect when hovering on list item
Reproduction steps: 1. Open the user's attached project 2. Select Assets > "test" 3. In Inspector hover on the list until the toolti... Read more
PopupWindow stays open when moving the Editor Window
How to reproduce: 1. Create a new project 2. Click on the "Layers" tab in the top right corner of the Editor 3. While the context me... Read more
Old name is shown in the menu items when ContextMenu attribute name is c...
How to reproduce: 1. Open the attached "1303699_repro.zip" 2. Open the "SampleScene2" Scene 3. Select the "GameObject" GameObject in... Read more
The 'Enable' checkbox is displayed when using EditorGUILayout.InspectorT...
How to reproduce: 1. Open the user's attached project 2. In the Project window select 'New Container Asset' 3. Observe the Inspector... Read more
Array element operations fail with custom PropertyDrawer and PropertyScope
How to reproduce: 1. Open the user's attached "UtilitiesReports.zip" project 2. Select the "Test" ScriptableObject in the Project wi... Read more
[Undo] [IMGUI] 'Select Icon' and 'Texture2D' windows remain open after p...
While changing the icon, when 'Select Icon' and 'Texture2D' windows opened then after performing undo operation, these windows remai... Read more
EndChangeCheck is not triggered when clearing the IMGUI search field by ...
How to reproduce: 1. Open the user's attached "SelectionUtility_2020.2.1f1" project 2. Open the custom Test window (Test->Show Windo... Read more
When editing an object name in the hierarchy window, it is impossible to...
How to reproduce: 1. Create a new Unity project 2. Select any GameObject in the Hierarchy window 3. Right-click it and select rename... Read more
ListView loses focus when ObjectField selection window is closed
How to reproduce: 1. Open the user's attached project 2. In the Project window, select the Asset "test" 3. In the Inspector window, ... Read more
All about bugs
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Latest issues
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- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened