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GUI.Color not applied when using Personal theme
Reproduction steps:1. Open attached project 'Test.zip' and scene 'TestScene'2. Set Edit -> Preferences -> General -> Editor... Read more
Custom EditorWindow's PropertyDrawer does not render property field list
How to reproduce:1. Open the attached 'project-1273190.zip' project2. In the Editor, select 'Window' > 'Hello Window'3. Expand th... Read more
Targets array error with no line number or class name when selecting an ...
Reproduction steps:1. Open attached project "TargetErrors.zip" and scene "BugScene"2. In Package Manage, import attached packages "P... Read more
Drawing serialized properties with HideInInspector attribute only works ...
How to reproduce:1. Open the user's attached "Rechnik.zip"2. Open the "testscene" Scene3. Select the "Main Camera" GameObject in the... Read more
Increasing size of a serialized array in the Inspector sends draw call f...
How to reproduce:1. Open the attached '1273775.zip' project2. From the 'Scenes' folder open the 'SampleScene' Scene3. In the Hierarc... Read more
GUILayout FlexibleSpace and ScrollView doesn't work in the Inspector whe...
How to reproduce:1. Open the user attached project (FlexibleSpaceTest-2019-4-06-NotWorking.zip)2. In the Project window go to "Asset... Read more
"Add Component" window appears not under the button when the Editor is i...
Reproduction steps:1. Create a new 3D project2. Attach Unity Editor to the second display3. Load the "SampleScene" Scene4. In the Hi... Read more
Errors and inability to interact with window when docked and redocked
Reproduction steps:1. Open attached project "Charts.zip"2. In Menu, open Test/Test Window3. Dock the Test Window above the Game View... Read more
[IMGUI] Stack trace input Field is Misaligned on resizing Player setting...
When Player setting preset window is resized then Stack trace input Field appears Misaligned other settings of player settings. Step... Read more
Changing the icon of the EditorWindow affects the icons of windows with ...
How to reproduce:1. Open the attached '1276017.zip' project2. Open the Inspector window (Window > General > Inspector)3. Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS