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Maximizing Scene View throws errors when having a docked custom EditorWi...
How to reproduce:1. Open the user-submitted project ("BugRepro.zip")2. Click on Test/Window and dock its Window3. Maximize and Minim... Read more
PreviewRenderUtility Camera's aspect not adjusted when Editor window wid...
To reproduce:1. Open attached project2. Click on the "LoadingPatternRepository" Scriptable object Asset in root Assets folder3. Pres... Read more
Vector2 and Vector3 Property Field height is 2px larger than other Prope...
How to reproduce:1. Download and open the attached project 'WidePropertyField.zip'2. Open Tools -> Test3. Set Wide Mode to True b... Read more
Selecting UI Dropdown throws 'NullReferenceException' when Scene Reload ...
To reproduce:1. Open attached project ("case_1222714.zip")2. Enter the Play mode and select the Dropdown in the Game View3. Observe ... Read more
[IMGUI] Information Icon distorted on decreasing width of the Project Se...
Information Icon distorted on decreasing width of the Project Settings window Steps to Repro: 1. Create a new project in URP or HDRP... Read more
[PopupWindow] Input actions propagate on the calling window underneath a...
How to reproduce:1. Open "Popup bug.zip" project2. Open "Window > Test > Test Window With Popup"3. Open "Window > Test >... Read more
GUILayout.Window never releases old windows which causes a memory leak
How to reproduce:1. Open the attached project "GUILayoutWindowMemLeak.zip" and scene "TestScene"2. Enter Play Mode3. Observe the Pro... Read more
Errors in UnityEditor.EditorGUIUtility.get_currentViewWidth when Particl...
How to reproduce:1. Open the attached project "ParticleSystemShapeUI.zip" and scene "SampleScene"2. Select "ParticleSystem (no parti... Read more
Changing the Group field on a Toggle component doesn't mark the scene as...
How to reproduce:1. Open the attached "case_1141606-ToggleGroupNoSave" project2. Open scene "Scene1"3. Select "Toggle" in the Hierar... Read more
[Gradient] Undoing a gradient change in the inspector does not update th...
Repro steps:1. Expose a gradient2. Edit the exposed gradient in the inspector3. Undo the gradient change while the gradient window i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask